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sudeshsookdeo

Member since: Sep 23rd, 2009

sudeshsookdeo's Latest Comments

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Joystiq19 Comments

PlayStation Phone caught on video playing unofficial PSOne Android app

Jan 10th 2011 6:10PM (Joystiq)
It doesn't make sense playing PSone games on this. Shoulder buttons are a necessity for me.

2010 game industry holiday card blowout

Dec 23rd 2010 8:57PM (Joystiq)
I think I spotted a Hidden Mickey.

Raziel and Kain settle their differences in Guardian of Light trailer

Dec 23rd 2010 11:51AM (Joystiq)
I think I know what they're doing. Depending on the sales, response and comments of the DLC, they can have an idea if to make (or remake, lol) Soul Reaver: Legacy of Kain. Now, that was one classic game! The cube puzzles were too visually repetitive though.

Hey that reminds me, we got stuck in that game. I'm gonna tell my brother to go finish it.

New Dirt 3 trailer does dozens of donuts

Dec 16th 2010 5:51PM (Joystiq)
Looks great. Now bring on the mud tracks.

Finally, a Kinect smothered in Swarovski crystals

Dec 16th 2010 5:46PM (Joystiq)
Wouldn't the reflections on the crystals interfere with the cameras?

Super Street Fighter IV Arcade changes could hit consoles via patch

Jul 17th 2010 7:05PM (Joystiq)
I want to see R. MIKA in SSFIV!

Survey shows Xbox Avatar 'RetroCade'

Oct 8th 2009 1:11AM (Joystiq)
"Which of the following names would most compel you to purchase the product?"


Purchase? I'm sticking with the free PS Home.

TGS 2009: Hands-on: Silent Hill Shattered Memories (PSP)

Sep 26th 2009 3:29PM (Joystiq)
Simply put, Resident Evil (from ResEvil 1 to 3) is "bump-in-the-night" type of horror. While Silent Hill (from 1 to 3) is "psychological" horror.

I really dislike how these games are turning out to be more focused on what the gamers want rather than what the original developers want. Resident Evil 4 onwards sucked badly by bringing in the action element and plus they're all less realistic....including ResEvil5 which is one of the lowest realistic game in the series (not referring to graphics).

Silent Hill also made a bad turn to action with SH4:TheRoom. The controls were moved to the left analogue stick which totally didn't work for a '3-D controls game'. I'm actually glad that Shattered Memories 'supposedly' is going back to the original concept of SH, but seriously...."square=run"!....please stop showing us what to do. We, the true gamers, don't want to be told what to do. We're not dumb like most of the gamers out there, we either know what the controls are or we can figure it out in no time. That is what made the original games classic. If you try to be different, then give the game a new title besides SH. If you must, for those babies who play games these days, just put an option to remove 'help icons'....that easy! Not like that dumb MGS4 that have to show triangle everywhere as if I don't know where to lean on or climb up. Please, I wish developers would go back to their original roots and stop making games look like games and rather make them classics.

And why do ammo and herbs and money fall from enemies in ResEvil? Not realistic! Reloading anytime...not realistic for certain weapons! Please do us a favour and either make the franchises properly instead of giving them other franchises' controls, or just provide options.

These on-screen display help is what I'm not getting Shattered Memories for. The runaway concept is okay, but they should've used different names for the characters as there can only be one Silent Hill with Harry Mason. No real SH fan is gonna like this nerdy Harry with glasses. I'm glad that Ueda-san is not taking orders for The Last Guardian. I can look forward to that being as it should be, as I'm a perfectionist myself.

'RE5: Director's Cut' to feature Jill, voice of Jill spills

Sep 23rd 2009 11:17PM (Joystiq)
Agree, she is NOT blonde!!! And I miss those 'real' zombies. Get rid of that Las Plagas crap.

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