Chris Heady (this student) contacted me asking for permission to write and produce a Monkey Island play. Since I don't own the rights to MI, I directed him to LucasArts and gave him some tips on how to approach them for permission.
He spent several months successfully negotiating with them for the rights, then wrote the play, directed it, cast it and produced it for his school.
What the film industry has is an active pool of investors willing to invest in small independent films.
The game industry has no such people, so Indie games are made in spare time and on non-existent budgets. By adding just a little bit of money to the mix, Indie games could come out with the polish and depth that can help them compete with the mainstream titles.
For most people not into the "scene", Indie games are seen as amateur games.
Monkey Island: the high school play [update 1]
Jun 23rd 2006 6:58PM (Joystiq)He spent several months successfully negotiating with them for the rights, then wrote the play, directed it, cast it and produced it for his school.
I think he deserves a lot of credit!
Ron Gilbert
Creator of Monkey Island
EA, Blizzard, and development philosophies
Dec 29th 2005 5:18PM (Joystiq)The game industry has no such people, so Indie games are made in spare time and on non-existent budgets. By adding just a little bit of money to the mix, Indie games could come out with the polish and depth that can help them compete with the mainstream titles.
For most people not into the "scene", Indie games are seen as amateur games.