The fact that Vongo works on Windows media center is nothing new, since other movie stores such as MovieLink and CinemaNow already worked flawlessly on Windows Media Center.
For those saying it's not selling that much more than the older PS2, you need to consider that the PS2 is $130. The Xbox 360 is $300-$400, and this is a transition year.
The problem here isn't that FFXI requires a monthly fee.
The problem is a combination of factors: * Poor, almost illegible wording on the box indicating required additional fees. * No information from the retailer indicating additional fees. * The first in-game warnings about monthly fees come only AFTER you have completed an install process that takes literally hours to complete, and AFTER you have registered your CD key, thus making it impossible to return the game. * The fact that an Xbox 360 game requires such a lengthy install in the first place, barely days after release.
Square could have EASILY prevented this situation including clear warnings that make no assumptions on the box, and as the first screen a player sees when inserting the game.
The fact is, Square did precious little actual work in making FFXI suitable for Xbox 360. There is absolutely no excuse for shipping a game on Xbox 360 that requires 5GB (minimum) of space on the hard drive, takes HOURS to install and download updates, isn't CLEAR and UP-FRONT about monthly fees, and has PS2-quality graphics to boot.
What's worse is if this game sells poorly on Xbox 360, Square will most likely blame Microsoft of Xbox 360 for its poor sales, instead of pointing the finger squarely (zing!) where it belongs: at themselves.
CES: Vongo video-on-demand takes demands from Xbox 360
Jan 8th 2007 10:44PM (Joystiq)Xbox 360 is April's top selling console
May 17th 2006 2:11PM (Joystiq)Gamer feels cheated by FFXI's sneaky hidden fees [update 1]
Apr 23rd 2006 8:10AM (Joystiq)The problem is a combination of factors:
* Poor, almost illegible wording on the box indicating required additional fees.
* No information from the retailer indicating additional fees.
* The first in-game warnings about monthly fees come only AFTER you have completed an install process that takes literally hours to complete, and AFTER you have registered your CD key, thus making it impossible to return the game.
* The fact that an Xbox 360 game requires such a lengthy install in the first place, barely days after release.
Square could have EASILY prevented this situation including clear warnings that make no assumptions on the box, and as the first screen a player sees when inserting the game.
The fact is, Square did precious little actual work in making FFXI suitable for Xbox 360. There is absolutely no excuse for shipping a game on Xbox 360 that requires 5GB (minimum) of space on the hard drive, takes HOURS to install and download updates, isn't CLEAR and UP-FRONT about monthly fees, and has PS2-quality graphics to boot.
What's worse is if this game sells poorly on Xbox 360, Square will most likely blame Microsoft of Xbox 360 for its poor sales, instead of pointing the finger squarely (zing!) where it belongs: at themselves.
What happened to instruction manuals of yore?
Mar 11th 2006 2:23AM (Joystiq)Microsoft webcasts teach you to program games
Dec 29th 2005 9:03PM (Joystiq)