Caravan
Member since: Sep 14th, 2006
Caravan's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Joystiq | 5 Comments |
| Joystiq Nintendo | 2 Comments |
Member since: Sep 14th, 2006
| Blog | # of Comments |
|---|---|
| Joystiq | 5 Comments |
| Joystiq Nintendo | 2 Comments |
DS releases for the week of February 19th
Feb 19th 2007 12:06PM (Joystiq Nintendo)Guitar Hero coming to Nintendo consoles
Feb 8th 2007 11:31AM (Joystiq Nintendo)Then there's the opportunity for wireless multiplayer (two guitars and a bass... or three basses for Big Bottom!).
Maybe I'm a little too excited about this.
Off the Grid: Digital killed the analog star
Oct 12th 2006 3:21PM (Joystiq)PS3 pre-order procession (West coast edition)
Oct 10th 2006 4:50PM (Joystiq)Obviously much more than Microsoft pays people to wait in line for the Japanese X-Box 360 Launch...
PS3: Dual Shake is dead, long live Sixaxis
Oct 3rd 2006 12:43PM (Joystiq)What it takes to make remarkable games
Sep 27th 2006 3:46PM (Joystiq)If the senory immersion is complete, but the content uncompelling, would we still play? What if it was a perfect VR simulation of working in a cubicle, doing repetitive data entry for 8 hours? Perfect sensory immersion, yes, but the gameplay is not compelling. I'm not invested enough.
Investment can be as simple as a challenge: eat the dots before the ghosts get you. Climb the building without getting hit by a barrel. Make four perfect lines out of these weird blocks. Now, in that cubicle simulator, if you were able to flirt with the girl in the next cube while doing data entry, there's a game.
"The cat sat on the mat" is not a story; "the cat sat on the dog's mat" is. I don't know who said that, but there's a kernal of truth there that I think applies to game design as well.
Wii Sports to include tennis, baseball, golf, bowling, and boxing
Sep 14th 2006 1:36PM (Joystiq)