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Alexander Gopoian

Member since: Oct 15th, 2009

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Joystiq18 Comments

Medal of Honor review: Danger close but no cigar

Oct 12th 2010 12:00PM (Joystiq)
@BananaBoat That's what's sad about this review... he's comparing single player and multiplayer to each other. Logically you can't seeing as they single player and competitive multiplayer are there to give you two different experiences. You'd have a fairer comparison between a single player RPG and single player FPS.

Medal of Honor review: Danger close but no cigar

Oct 12th 2010 11:59AM (Joystiq)
@TheBlahMasta Trolling is starting an argument to simply gain a reaction for one's own amusement. That isn't the case here. The intention was to attempt to get people to see the review for what it was so they didn't cast judgement on a great game that was horribly reviewed. But thanks for the assumption where you intentionally took what was obviously me trying to convince people that this was a good game as something else completely.

Medal of Honor review: Danger close but no cigar

Oct 12th 2010 11:55AM (Joystiq)
@LoosePampelmousse MoH's MP is the same exact as BC2 minus vehicles and put into a more urban enviroment. It plays great for those of us that can appreciate Dice's awesome multiplayer experience with a more grittier firefight feel.

Medal of Honor review: Danger close but no cigar

Oct 12th 2010 11:53AM (Joystiq)
@Lemondish There aren't many actual characters in the game. It isn't about diversity, and they don't mention where each tier 1 operative or ranger actually hails from. Talking percentages, out of a team of 4 black water operatives, they're all american in most cases. As a reboot to a series originally focused around the US' major part in WW2 and those that actually earned the US "Medal of Honor", it makes total sense for them to come back to the roots of talking about the "real heroes" that go unseen... those that go unseen more than the rest even.

This isn't CoD or an old spinnoff of MoH where we're talking about a french female spy main character. MoH was never heavy on playing multiple characters.

Medal of Honor review: Danger close but no cigar

Oct 12th 2010 11:48AM (Joystiq)
@BrianReal No... I feel smarter because I put thought into what I was doing AND THEN therefore I performed better.

Video wasn't taken down, had to re-render it before uploading. Should be live shortly. I'm not claiming to be a "journalist" in any sense. My main gripe is that so many people are a fan of Joystiq (as am I) but a VERY good game is not going to do as well because of one person's ignorant "opinion" and people taking it for face value.

The main point I was making was that he implies that a developer can take a single player experience and transfer it to a balanced multiplayer game. Then he goes to exaggerate from his overly biased experience of frustration he had with the game's multiplayer due to him not doing well (1-2 shots per kill -> not true, arcadey twitch-based shooter -> not true, etc etc).

You can't compare a single player game to a competitive multiplayer game. It's two entirely different experiences with two entirely different intentions. You can effectively compare the experiences between a single player RPG and a single player FPS better.

And as such, MoH's multiplayer compared to CoD, Halo, and even BFBC2 is EXTREMELY balanced and a great experience on its own. It's BFBC's multiplayer plus smaller urban environments minus the vehicles. Not to mention MoH feeling not only smoother than the beta as promised, but even more so than BFBC itself.

The reviewer needs to learn how to make his reviewing process more objective than about his personal emotional experience with the game. Reviews and First Impressions should be kept separate unless how he felt during the game actually makes a valid and substantially evidence backed point... questioning his own opinion would go miles.

Medal of Honor review: Danger close but no cigar

Oct 12th 2010 11:05AM (Joystiq)
@BrianReal

Dude...

Seriously... this is why I can't stand people on the internet. They can so easily CHOOSE to ignore (willful ignorance) valid points that are made so they can continue going on believing the BS that keeps them believing that they're right about something out of some pathetic superiority complex due to lacking in some other area of their life. 99% of our world's man-made problems right there.

Medal of Honor review: Danger close but no cigar

Oct 12th 2010 10:54AM (Joystiq)
@xreadmore You're right... he played it the way he wanted to play it... and so do a lot of people... they're trying to play it like it's MW2. That's fine... I'll take advantage of this and play it the way it was meant to be played... like BFBC... NOT an "arcady, twitch-based shooter".

Wins don't affect your skill rating that much at all... so why do I care about you sucking if you're on my team? Because you did something stupid that got me killed? Please... you make me feel smarter. I should thank you for reminding me that I know better and that I'm not one of those people that plays a game just to play it... taking the goal of winning completely out of it.

Do you really play all games like that... not caring whether you win or lose? A game is meant to be challenging and then in turn, fun. Do you play monopoly just to go around the board as many times as you can? Do you intentionally put no thought into anything when there's a goal to achieve?

Game or not... it's just laziness.

Medal of Honor review: Danger close but no cigar

Oct 12th 2010 10:43AM (Joystiq)
@A Sandwich really? i'm a moron because I made a valid point about the reviewers extremely ignorant implied message?

This reviewer obviously knows nothing about the MP of this game. For one it takes more than 1 or 2 bullets for a kill UNLESS it's a headshot. Weapons need to be burst at any kind of distance. If he thinks it's hectic and twitch like... that's because people are CHOOSING to play it like it's MW2... but you'll notice those that play it like it's BFBC2 are the ones that do well and don't see it like that at all.

Competitive multiplayer's number one priority is balance... not mimicking the "realism" that was put into campaign. If you want a war "sim" go play OpFlashpoint Dragon Rising... oh wait... I forgot... their MP was broken as hell.

Medal of Honor review: Danger close but no cigar

Oct 12th 2010 10:38AM (Joystiq)
@Shashinski All of the things they said they would improve from the beta they have and then some. It's not only smoother gameplay than the beta... but a million times smoother than BFBC online play. It's the same developer.

Medal of Honor review: Danger close but no cigar

Oct 12th 2010 10:37AM (Joystiq)
@Commando 2k The reviewer is a "casual" gamer. He knows nothing about MP balance and implies that a single player campaign should be able to be 100% transfered to multiplayer while still being balanced. That kind of ignorance is what's polluting people's minds about this game.

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