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Kagenuki

Member since: Oct 15th, 2009

Kagenuki's Latest Comments

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Joystiq7 Comments
Joystiq Playstation2 Comments

12 Days of Joyswag: Nintendo DS and eleven (11!) games

Dec 23rd 2011 12:04AM (Joystiq)
I would probably draw a snowman.

Review: White Knight Chronicles

Feb 4th 2010 11:42AM (Joystiq)
I certainly hope no one is going to try and compare this (or like RPGs) to Mass Effect or Fallout. Even if the game was amazing and stellar, I couldn't in my right mind even begin to make that comparison past the most basic points. RPGs though they all are, they're still worlds apart.

Kamiya keen on returning to Bayonetta, considering spin-off

Jan 23rd 2010 11:06AM (Joystiq)
See, this is where I disagree. In comparison to the 360 port, perhaps it was inferior. But I don't think that if they can't 'fix' the PS3 port, it should be kept as an exclusive. Because I didn't find anything wrong with the PS3 version of Bayonetta. As far as I was concerned, they were the exact same game, gameplay-wise. So the colors were apparently duller? So there was a frame rate issue? (I honestly can't remember...was there a frame-rate issue?).
The point of that is: I don't have a 360 anymore. So as far as I was concerned, I wasn't missing anything. If people have both systems and want to complain about it being better on one system than the other, then by all means: get it on the better system. But I played through Bayonetta, I beat it, I had a good time and not once did I lament missing out on redder reds, golder golds and faster frames (?).
I understand that my lack of giving a shit about a superiority/inferiority could in the long run be contributing to the cripple of the multi-platform game since it in a way encourages developers to not put more effort into a port they know people are going to buy anyway. But I'd rather have an 'inferior' version of a game than not have it at all, especially in the case that these missed 'superiorities' (not a word, I'm making it one) are so menial in that they don't really affect gameplay, and in all likelihood would go ignored or unnoticed. So toss me Bayonetta 2. And while it would be nice if my whites were whiter and my brights brighter...It's not going to be a deal-breaker as long as the game itself doesn't blow.

New Sesame Street games on the way, saysa Warner Bros.

Jan 14th 2010 8:24AM (Joystiq)
I was wondering that, too. Who TF is Abby Cadabby? Certainly not a face from MY childhood. That bitch is a stranger to me.

WRUP: A decade of games edition

Jan 8th 2010 11:28PM (Joystiq)
My top 5 for the decade (in no particular order, since that would take more time than I feel like I have since I'm nodding off as it is)

1) The Sims. Though I'm not into it anymore, The Sims ate up a pretty decent chunk of my high school days and it's successor, The Sims 2 used up a lot of time I should have been using to finish up assignments in college. Watching my roommate doing her Legacy challenges was a trip, too. Though I decided not to jump on the Sims 3 bandwagon (yet), I still have to give my props.

2) Final Fantasy X. It, along with SSX 3 were the reasons I bought a PS2. I had never played a Final Fantasy game before that, and so it defined the franchise for me and definitely helped set the stage for me as an RPG gamer. Though the aforementioned roommate accidentally saved over my save file and I couldn't bring myself to start the game over again because of how far I was, I got enough of a taste of Final Fantasy to enjoy it and look forward to XIII.

3) Okami. I saw the footage televised from E3 and knew I had to have it. Even when the release date got pushed back nearly a year from when it was first officially announced. I had never played anything like it. The innovation and beauty of it just blew my mind miles away.

4) SMT: Persona 3, FES and 4. Gonna classify the three of these together for no other reason that I don't want them taking up three slots in my list. SMT: P3 rekindled my faith in gaming. It caught me at a particularly shitty time in life (lost my father and immediately following that: my job), and so I was a bit down in the dumps. On top of all that, my interest in gaming had been dwindling a bit. Just so happened to see a used copy of this at the Gamestop I was applying at (and would eventually be hired at) a month after it released and decided to give it a whirl since I had plenty of time on my hands. A turn-based, sim-element RPG the likes of that had never come my way before and I was immediately sucked in.

5) The World Ends With You. I contend that Square Enix is only capable of publishing one good game a year. This was it for 2008.

Degrees of honorable mention definitely go to Rock Band, Super Smash Bros, and Fallout 3, among a couple of others I know I'm forgetting in my sleepy stupor.

Nielsen survey says most PSP users are female, Xbox 360 most played

Jan 6th 2010 1:33AM (Joystiq)
Female PSP-user here, also:)
I more or less only bought it for SMT: Persona, though I'm also enjoying Prinny: Can I Really Be the Hero and Brave Story.

Persona teams reunite for new project in 2010

Dec 18th 2009 10:05PM (Joystiq)
Well, it says right after the completion of P4, which in Japan would have been sometime before July of this year, one half of the team started work on the new project, which means that it's at least already been started. So it's purely possible it could do the same as P4 and hit Japan mid-summer and the States 6 or so months later.

Pepsi partners with Uncharted 2 for PS3 bundle giveaway

Nov 4th 2009 12:37PM (Joystiq Playstation)
Tell me about it...wish I lived in Michegan.
Somehow, I don't know how, but I blame Kwame.

Persona 3 Portable features Persona 4 cameo

Oct 15th 2009 6:31PM (Joystiq Playstation)
That's not the only P4 freebie, judging from this trailer. At 1:25, that's Akihiko with the second homeroom teacher of Yasogami High.
I put 170 hours into P3 (spent too much time Social Linking and not enough leveling, and had to do a second playthrough) and am plenty ready to do it all over again on the PSP.
Bring it on!

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