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Rebel4Liberty

Member since: Oct 28th, 2009

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Joystiq1 Comment

Stoked: Big Air Edition arriving Nov. 24 for $39.99

Oct 28th 2009 3:49AM (Joystiq)
"Not really. Amped 3 has a lot of significant differences from the first two games, particularly tone. Stoked and Amped3 have a lot in common (open world, realistic mountains, challenges, a system for gaining reputation, an insanely good and varied soundtrack), but Amped3 was pretty significantly dumbed down in terms of the gameplay, and while I enjoyed the game for the tripped out storyline, most people seem to think it was a step backwards for the series."

DEAD ON THE NAIL! Nobody could sum it up any better than that. Amped 3 COULD have been better, but again, it has been proven it was a rushed job for the 360 launch. The one thing I will disagree with you on is Stoked and Amped 3 having something in common....sorry Amped 3 was arcade, all sim was pretty much erased. Stoked is all sim. You may be getting it confused, Big Air will have a little more common with Amped 3, blending backcountry with park objects. I made this suggestion since I did LIKE Amped 3's mtns, but I detested the controls. They obviously liked this idea of blending marked trails with objects and then you can go off course into the backcountry, adding that missing diversity in Stoked with it being only 'natural'

"Play Amped3 and Stoked back to back and all those differences will be really obvious, but if it's been a while since you played Amped2 or Amped3, you may find that your memory of what those games were and what they are is pretty different. Stoked is a vastly superior sports game to Amped 3 where it matters: depth of gameplay and realism in the environment."


This is what I agree with you on. I KNEW it was superior the moment I laid eyes on the trailer. I could see the spirit of Amped in the game. As some comments are saying, this is the spiritual successor to Amped. I have been brought in, with the help of those who care in progressing this title with things we would really like to see. Big Air is just a step towards reaching what Amped 2 has been noted for snowboarding games. With the Rebel Outpost, and those who want to participate in coming up with neat ideas or suggestions I can pass along to them to build a blue-print for the true sequel and be rewarded in the process. Fan will have a voice at the Rebel Outpost !

SSX gamers, even though I am no fan of that series, will have some high speed racing with courses for this, its a small bone, plus the fact you can do 1640 spins and 7x flips dubbed "uber" to get "off the wall" but the whole of the game is SIM

Those that are saying "why should we buy the same game again" It's not the same. ALL the mtns are laid out better, trees and rocks better spaced apart, with marked trails and PARK objects on each one. Then they have polished all the rough areas that Stoked has, controls, flow, grinding, physics, cam angles. More comps and events. A more forgiving game start up, than forced. Its going to be much better and I was told this is the game they really wanted to do, but even with Big Air, it is 'work in progress' and there is soo much more to do like.....

REAL corks/rodoes control--all point axis control
Spinning jibbs
Video/Cam editor--database upload/picture sharing
Kicker editor
Half Pipe (eventually)
More shop options/customization
Playable online events and comps
More variety in the challenges
Deeper gradual amateur-professional career progression
Local multi player
Hike wo bindings

ALL this can eventually happen, but it requires your support to get there. The companies have to be rewarded to advance the title. They are not multi-million dollar companies YET, so there is no way they can compete with "Skate" yet. Your support will require patience to deliver the game WE all desire in time. I am the eye's and ear's of the dev team, so if you have ideas, suggestions or whatever I'll be watching to pass it along to them

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