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Notphil

Member since: Nov 6th, 2009

Notphil's Latest Comments

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Joystiq43 Comments
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Download Squad1 Comment
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Halo recreated in Minecraft somehow, probably using dark magic or something

Jan 27th 2011 10:53PM (Joystiq)
Well, it's Halo... so, he could've just made one or two hallways and used the available tools to copy+paste it a million times.

Portal 2 delayed until April 20, 2011 [update]

Nov 18th 2010 7:30PM (Joystiq)
@Mach2 Wii's got a ton (relatively speaking) of AAA games this fall and winter. Kirby, Goldeneye, Metroid, Donkey Kong, Epic Mickey, and if you can tolerate the flaws, apparently even the new Sonic game's reasonably decent.

I haven't bought/pre-ordered so many games at full retail price in such a short span of time for ages.

New Donkey Kong Country Returns trailer looks so tough a monkey's gotta do it

Nov 18th 2010 4:56PM (Joystiq)
@Red O Magnus

Huge douche much?

Digital Foundry examines the impact of 3D in Call of Duty: Black Ops

Nov 10th 2010 8:02PM (Joystiq)
@nawoa

Correction:
Playing in 3D halves your perceived framerate even in the best case scenario, since each eye is only getting one frame.

was meant to be:

Playing in 3D halves your perceived framerate even in the best case scenario, since each eye is only getting one frame out of every two.

Digital Foundry examines the impact of 3D in Call of Duty: Black Ops

Nov 10th 2010 8:00PM (Joystiq)
@kcswanko Nobody has ever really loved you.

Digital Foundry examines the impact of 3D in Call of Duty: Black Ops

Nov 10th 2010 7:58PM (Joystiq)
@Chibi Chaingun
Yes but you want them both running at the same speed to eliminate tearing. Vsync and all that.

IMO tearing with 4x AA is a lot uglier than vsync with no AA. Maybe I'm in the minority, I don't know.

What I'm saying is, for the best experience, your monitor running at 30hz or 60hz or 120hz doesn't matter if the game is running at 20 fps. No matter what, at 20fps it's going to look like ass.

Both the TV and console running at 120hz is what's needed for optimal 3D gameplay, and current consoles can't output that many frames per second without the game being a lot less detailed.

Also current TVs can only accept 60hz input, even if they use frame doubling or whatever to reach 120hz or 240hz or whatever, they can't accept an actual 120hz input for 60hz for each eye.

The number of commercially available displays that can accept an actual 120hz input is like... 5, total as of right now. There's lots more coming, but right now they're almost nonexistent.

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