multiplayer
Member since: Jan 3rd, 2006
multiplayer's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Joystiq | 6 Comments |
| Engadget | 1 Comment |
| Joystiq Nintendo | 2 Comments |


Engadget Black Friday giveaways (part 1): Xbox 360 Premium pack!
Nov 24th 2006 3:35PM (Engadget)Meteos sequel coming
Apr 26th 2006 9:04PM (Joystiq Nintendo)we get..... Meteos: Disney Edition. great
Martial arts MMO 9Dragons coming soon
Apr 8th 2006 10:17PM (Joystiq)DS gets a rumblin'
Apr 7th 2006 10:29PM (Joystiq)Nobody is claiming Nintendo invented these things.
What liteweight is trying to say is that without Nintendo taking risks to implement new ways of control, we wouldn't have the "pspads" and "xboxpads" today.
Nintendo was the first to introduce an analog stick for 3D gaming and it became a huge success which made Sony redesign their PS1 controller to include the analog stick for their system. Same thing happend with the d-pad, rumble feature, shoulder buttons, etc. Most likely, we'll see it happen again where Sony and Microsoft will copy Nintendo's gimmicky touch screen and revmote for their new gaming systems.
Ubisoft confirms Naruto on Xbox 360
Apr 6th 2006 7:27PM (Joystiq)Zelda should really make an adventure game for this series.
WoW 360 ain't gonna happen, says Blizzard
Mar 3rd 2006 9:38PM (Joystiq)Confirmed: Revolution shoots laser beams
Feb 18th 2006 1:03PM (Joystiq Nintendo)Here are all the quotes that I believe support his theory:
Satoru Iwata -
"When you turn on Revolution and see the graphics, you will say 'wow!'" "Our competitors have detailed the power of their core processor and display. But the advantages of our technology will also have no bearing on gameplay. I know, this is one of those mysterious comments."
"We invented the current way a console is played - in front of a television and holding a controller - but maybe that image will change."
"Work on Revolution is well underway. When you see it you will be excited because you will experience a gaming revolution."
Shigeru Miyamoto -
"I think maybe if I could do anything, I would make it so you don't have to sit in front of a TV and play. If you could have a machine that you just plugged in and played inside a virtual world that - would be just great."
"It's convenient to make games that are played on TVs," Miyamoto is quoted as saying. "But I always wanted to have a custom-sized screen that wasn't the typical four-cornered cathode-ray-tube TV. I've always thought that games would eventually break free of the confines of a TV screen to fill an entire room. But I would rather not say anything more about that."
"Sitting in front of your monitor with a controller, there's really nowhere to go from that paradigm, all you can do is make it prettier and faster," he says.
"What Nintendo wants to do is to open up that road, create something that goes beyond."
"Nintendo is always trying to be on the forefront of control innovations, like the analog stick, rumble or wireless. As soon as these are available, our competitors snatch them up. Because the user interface is going to drive the Revolution software design, that's what's going to make our software stand out. Nobody else is going to be able to do what we do with next-generation game software. So, I can't reveal anything. It's under wraps because it's the big gun."
via http://www.gamespot.com/pages/forums/show_msgs.php?topic_id=24321276
Do-it-yourself repair (Xbox 360 delight #007)
Jan 30th 2006 8:46PM (Joystiq)It's great at parties (Xbox 360 delight #005)
Jan 3rd 2006 11:54AM (Joystiq)