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Armageddon

Member since: Dec 9th, 2009

Armageddon's Latest Comments

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Joystiq302 Comments
Joystiq Xbox15 Comments

How 'From Dust' turns manipulating nature into a game

Aug 19th 2010 2:12AM (Joystiq)
@Bcta30: Don't you mean Kinect support it's a god game for fraks sake.

July NPD: Xbox 360 takes the lead, first time since Sept. '07

Aug 12th 2010 8:03PM (Joystiq)
@Lerkero: Probably cause they didn't cross the 100K mark.

Preview: Warhammer 40,000: Space Marine

Aug 12th 2010 7:55PM (Joystiq)
@Faerie Tael: I tried to play the outfit but it was so fraking lame I couldn't play for more then a mission or two.

Analyst: Kinect sales could top 4 million in 2010

Aug 12th 2010 6:42PM (Joystiq)
I'll be one of those 4 million, I'm an actual gamer unlike many who comment on message boards and forums.
I admit it only has one interesting game (for me at least) at launch (Child of Eden) but it's the potential of this technology that really excites me.
MS has said it will be around 18 months for games the "hardcore" gamers will love to start really showing up but that doesn't mean it's bad to the contrary that just means it's ahead of it's times in many ways.

Engadget: Sony Ericsson making PlayStation-branded Android 3.0 'gaming phone'

Aug 12th 2010 1:43AM (Joystiq)
So $ony is giving the world it's idea of a psp2, more bad controls, crap for games, and evil $ony technology.

Volition working on new action RPG franchise

Aug 11th 2010 3:13PM (Joystiq)
I love Volition, I love action RPGs, I'll be keeping my eye on this one.

Monday Night Combat 'on the fly' updates explained

Aug 9th 2010 6:55PM (Joystiq)
This one of those neat uses for text files in programming :D

Assassin's Creed: Brotherhood collector's edition comes with jack (in-the-box)

Aug 9th 2010 1:39PM (Joystiq)
An extra $40 for two added single-player maps, not worth it (the other s*** doesn't interest me at all).

Ubisoft Toronto aiming to develop five big games at once

Aug 9th 2010 1:06PM (Joystiq)
@JasonA Let's hope not, Toronto is way over rated.

Ubisoft Toronto aiming to develop five big games at once

Aug 9th 2010 12:46PM (Joystiq)
I estimate about 160 people per team so they could produce 5 games at once.

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