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SidearmS

Member since: Sep 22nd, 2006

SidearmS's Latest Comments

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Joystiq106 Comments
Engadget2 Comments
Joystiq Nintendo1 Comment
Joystiq Xbox10 Comments
Big Download102 Comments

Sony's Rob Dyer criticizes Microsoft's content policies

Sep 4th 2011 12:00AM (Joystiq)
Hey, it's another biased Jessica Conditt article!

A dig at Microsoft: CHECK! (read that last line...)
A rimjob for Valve: CHECK! (making MS seem to be TEH BAD GUY!)
Trying to matter: CHECK! (She fails and sucks at this job)
Needs to fall down a well and stay there: CHECK! (Did I mention she's biased to anything Valve and seems to have a major HATEON for MS)
Going to be downvoted by those who know I am right? CHECK!
Smart@$$ replies from those who get butthurt by the fact I know Jessica sucks at this job: CHECK! (And please get rid of this person already...)

Jessica Conditt needs to stop. Like right this very minute. Her style of writing (if it can be called that) is as predictable as watching a clock go in a cricle.

Alright sheep, downvote and whine about Origin... RIGHT... NOW!

And remember - the last name rhymes with nitwit and dipsh1t, and it fits.

Child of Eden is $10 at Best Buy, and you'd best buy it [update: sold out!]

Sep 2nd 2011 1:28PM (Joystiq)
I picked this up when it was $30 at Gamestop that one week, and it was worth the cost then, and for $9.99 you people have no more excuses.

Those who say it is a 90 minute game are wrong. The base game maybe, but going back to get 100% purification and build the garden is going to take a minimum of 12 complete game runs (12 items per each level, 5 levels in the game itself).

I got Fallout New Vegas for $10 and Dark Void for $5 when Best Buy did those games, so this is my karmic evening out.

If you like Rez in any way - GO. GET. THIS. GAME. NOW!

Modern Warfare 3 will employ Valve's Steamworks

Aug 30th 2011 1:25PM (Joystiq)
@jackdan594 - then repeat 100-200 times. Get bored. Find another article to read.

Gabe Newell on monetization before game design (spoiler: it stinks!)

Aug 30th 2011 1:21PM (Joystiq)
Anyone remember this quote from Gabe:

"We see [the PC] as the centre of innovation of everything that's going on, whether it’s microtransactions, MMOs, free-to-play, or something like CityVille which – after its first month – has 84 million people playing. To us, this is just an indication of why open platforms are where innovations are going to occur."

It's from here: http://www.develop-online.net/news/36684/Valves-Newell-PC-the-centre-of-innovation

All those examples - ways of getting more money from users over time, and nothing to do with "innovation". Notice how once it is a Valve game, he goes 180 degree from this; no discussion of "not sucking" in that quote above.

Gabe is the master of double-speak. But here comes the VDF anyway...

Joyswag: Dreamcast Collection, soundtrack vinyl and 'Still Thinking' hoodie

Mar 21st 2011 6:15PM (Joystiq)
My favorite Dreamcast game would have to be Rez.

When that first came out, there was nothing else like it at all. It was an engrossing rails shooter and it had such a great soundtrack as well as addicting gameplay.

Minecraft achievements coming? Maybe

Feb 25th 2011 11:43PM (Big Download)
If you are going to keep mentioning "achievements", could you have the backbone, not to mention the journalistic integrity, to at least mention the ORIGINAL service that first made achievements commonplace on the PC, GFWL.

Valve did not create the "achievement" idea, and but this staff repeatedly keeps making statements like the one in this article trying to link Steamworks to the idea that achievements is something only Steamworks can offer PC gamers.

Steamworks' achievement system is a complete and utter ripoff from GFWL. But GFWL never gets its due credit for being the PC service that had it first before ANYONE ELSE, including Steamworks.

I remember when this staff used to be dead set against the "achievement" idea, but since Valve ripped off MS' idea you guys can not get enough of the idea, ie, multi-part articles on Steam achievements. To wit, I have yet to see a multi-part article series on GFWL achievements on this site. NOT ONE TIME.

It is pretty cheap to see statements like the one in this article, and you guys are doing it all the time now. The fact is that everytime you mention "achievements" now, all the praise goes to Steamworks, and you NEVER mention GFWL being the originator of the idea.

STOP. IT. Stop it now.

It is one thing to not like a service personally, like this staff and its treatment of GFWL (Section 8's garbage from while back comes to mind); it is another to see such incredible bias from a site that is supposed to cover ALL aspects of PC gaming.

Everytime I think this staff can not sink any lower in its skewed favortism of Valve, you somehow manage to prove me wrong. This is disgraceful reporting and your staff should know better than this.

GFWL - The TRUE innovator of the achievement system, NOT Steamworks.

BioShock Infinite announced for 2012 release

Aug 12th 2010 2:37PM (Big Download)
Looks like the reveal WAS an infinity symbol. I called it:

http://news.bigdownload.com/2010/08/09/irrational-games-teaser-site-is-changing-more

Cool, nice to see the brain still works at my age haha.

Irrational Games' teaser site is changing more

Aug 9th 2010 1:34PM (Big Download)
To me, I see either the "infinity" symbol or a chrome moebius (mobius? SP) strip. It could be the number 8, but I just honestly think there is more to it than just a number.

StarCraft II Contest 1: Win one of three copies of the game

Jul 27th 2010 4:55PM (Big Download)
As one of the few who never got into the original Starcraft, this might be a good way to finally do that. Hit me with dat freebie!

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