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Felix

Member since: Dec 26th, 2005

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Joystiq1 Comment

Star Wars Galaxies' new game enhancements cause player backlash

Dec 26th 2005 4:38PM (Joystiq)
Im a vet from day 1 and to be honost i think they had a great product in their hands, pvp and people were everywhere, jedi were scarce, macros worked great and the grind wasnt bad at all. I worked my way up made a pretty good master melee duelist. I bought the expansion (rage) (jump) still was decently happy with it, then the combat upgrade hit..i wasnt happy about it, they changed the macro system so i had to go back and rewrite all of my combat macros, i got over it, dubbed down melee made a melee/combat medic, worked out great once i got the kinks out. Once again they messed up the game but after a couple days i got over it.

Another change, NGE, the crusher of players. My beautiful melee duelist who was hard to beat not the best but defiantly would give you the fight you want. CL80 charactor became level 23, yes...a 2 year old veteran well known gets treated as a level 23 noob. Sony was less than helpful about it, i contacted everyone i could through their support and ultimately they said their converting system was perfect, i was wrong and they would not help me get my charactor atleast to a half way point of the level chart.

In all actuality the NGE really wasnt that bad, sure people yelled about it for a couple weeks, but you know i sat back down, and i played it, i grinded..again..but some of the fundamentals of the original pre-cu will never return. Some of the basic functions of the game should have not been removed, such as the targeting of ITEMS. They can keep the point and shoot stuff but when it comes to selecting targets you should be able to lock on a target and move it wherever you want.

In the end, there are more jedi than ever, population is down by about 75%, pvp is almost dead, and im regrinding a 2 year old charactor. I will watch this game crash and burn. Please recommend other games! :)

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