I think story driven, 2D sprite based games offer different pro's than games of today. The graphical limitations from the old days meant story telling had to take precedence. Games today are more like interactive movies. Games back then were more like interactive books, where each player takes a different emotional experience away from the whole thing.
So I guess 2D games of yester-year rely on the imagination of the user, while 3D games of today rely on the imagination of the creator.
How nostalgic JRPGs trick us into loving them
Oct 21st 2011 6:09PM (Joystiq)I think story driven, 2D sprite based games offer different pro's than games of today. The graphical limitations from the old days meant story telling had to take precedence. Games today are more like interactive movies. Games back then were more like interactive books, where each player takes a different emotional experience away from the whole thing.
So I guess 2D games of yester-year rely on the imagination of the user, while 3D games of today rely on the imagination of the creator.
How nostalgic JRPGs trick us into loving them
Oct 21st 2011 6:00PM (Joystiq)For the love of all that is good, please show me the endless Chrono Trigger remakes!
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