Nintendo will most likely NOT release information on the new platform any time soon. I'm guessing their first announcement and then the release won't be far apart, otherwise it'll just hurt the DS sales far too much.
After this gen Nintendo would have learned to protect themselves as much as possible, expect complex architecture on their new platforms. Also hoping they will take 'portable' to heart, so while still making games have physical media (because that is what people want) the physical media will not be needed to be carried around everywhere. Maybe a system where you install a game FROM the card, then that card becomes locked until you put the game back (e.g. you could have ten games on your DS2 at one time, and if a friend wants to borrow one you put in the game card into your console and the card takes it again).
I don't know... But I do know that one reason r4 is popular is because people don't have to carry around their game collection.
HedonisticKai is right. Stuff like WoW is purposely made to be easier, but easier just means that they remove a lot of the gameplay mechanics that made the original MMORPGs and original WoW itself good.
'the millions that play say different' is the type of reply I expect. Because it really just tries to justify the game rather then come up with any evidence to how and why it has gotten better. Look at WOTLK, from duel spec to glyphs, most of it is just useless content adding that doesn't AT all improve the actual game (while talking about WoW). Keen just made a post about the current MMORPG gaming; http://www.keenandgraev.com/?p=3344
MMORPG developers aren't smart. They don't know what makes their game good and what doesn't, so a lot of the things that made their game what it is, they change or remove completely (mostly the former, since they deem it 'useless').
The whole genre is in the crapper ATM. Even minor fans can come up with amazing ideas but the developers just aren't doing it either because they don't have the resources (niche titles), they aren't daring enough (e.g. just want the WoW money), or just not creative (and more reasons, I'm sure). MMORPGs need a major wake up call, and it really doesn't look it anything is coming soon.
EEDAR predicts DS2 will be announced this year
Jan 18th 2010 3:55AM (Joystiq)After this gen Nintendo would have learned to protect themselves as much as possible, expect complex architecture on their new platforms. Also hoping they will take 'portable' to heart, so while still making games have physical media (because that is what people want) the physical media will not be needed to be carried around everywhere. Maybe a system where you install a game FROM the card, then that card becomes locked until you put the game back (e.g. you could have ten games on your DS2 at one time, and if a friend wants to borrow one you put in the game card into your console and the card takes it again).
I don't know... But I do know that one reason r4 is popular is because people don't have to carry around their game collection.
Meridian 59 dev Near Death Studios reaches death
Jan 6th 2010 7:45AM (Joystiq)'the millions that play say different' is the type of reply I expect. Because it really just tries to justify the game rather then come up with any evidence to how and why it has gotten better. Look at WOTLK, from duel spec to glyphs, most of it is just useless content adding that doesn't AT all improve the actual game (while talking about WoW). Keen just made a post about the current MMORPG gaming; http://www.keenandgraev.com/?p=3344
MMORPG developers aren't smart. They don't know what makes their game good and what doesn't, so a lot of the things that made their game what it is, they change or remove completely (mostly the former, since they deem it 'useless').
The whole genre is in the crapper ATM.
Even minor fans can come up with amazing ideas but the developers just aren't doing it either because they don't have the resources (niche titles), they aren't daring enough (e.g. just want the WoW money), or just not creative (and more reasons, I'm sure).
MMORPGs need a major wake up call, and it really doesn't look it anything is coming soon.