I played Alan Wake at X10, too. The batteries only drain when you're holding down the left trigger to stun/kill something. When you're just using the flashlight normally to look around, they don't drain at all. They even recharge slowly. It's a design decision to prevent you from relying heavily on your light, I think. The game'd be a lot less scary without it.
Hands-on: Alan Wake
Feb 18th 2010 4:31PM (Joystiq)Final Fantasy XIII to sponsor the NBA All-Star Celebrity game [update]
Feb 12th 2010 5:15AM (Joystiq)Xbox Live deal of the week taps Magic: The Gathering for $5
Jan 11th 2010 3:41PM (Joystiq)