Madworld was a great game, I don't care what anyone says and Sega, you can go f- yourself. This game has a lot going for it. The visuals were stunning and I had a blast progressing through the levels. When the game came out, I was in my first year of law school and going around eviscerating bad guys was a great stress release. As for the story, I thought it was actually very deep. At one point, the designers had a very thought-provoking narrative on our lust for violence as entertainment and how it drives our willingness to enter and tolerate wars today. I also thought the commentators were hilarious--really, it's like an episode of Southpark. I agree with some of the criticism above. The controls were a little wonky. The lock-on feature didn't work, and there were times when I did a requested motion but it didn't register. That was very frustrating with boss enemies. One other control complaint I have is that I never figured out how to replicate the different fatalities with the chainsaw. My biggest complaint is that it wasn't really a 2 player game. I brought it to a party once, and people were laughing so hard, but we moved on to Mariokart after a while b/c it was just pass and play which is a little antithetical to the Wii experience. These nits definitely kept the game from becoming a GoY contender, but the IP has a lot of potential and I would definitely buy a sequel. Here's a parting food for thought: how many of the complaints have to do with the limitations of the Wii?
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