@Resonanse Pretty sure you can teach game design. Pretty sure because there exist classes in it at my universities. Just because something seems purely creative, doesn't mean it can't be refined and doesn't mean there aren't underlying rules that one operates by. Look at creative writing, as one example. Some people can just naturally compose a sentence better, but they may not be able to intuit the foundations of story composition. It's not an easy thing to just grasp or deduce on one's own, it's both a sort of cultural knowledge that's evolved (with less-intuitive story styles being shelved or forgotten) or a professional knowledge that takes time to acquire--like how to compose a New York Times Best Seller, because trust me, they are formulaic.
...what? They're only in close proximity to Columbia, NYU/Polytech, Hofstra, Stonybrook, a bunch of other private and SUNY/CUNY schools, as well... Rutgers a few miles away. How is there an insufficient talent pool in the New York City area when it has tons of schools with decent to excellent compsci programs? Not to mention all those art schools, when it comes to graphic and sound work. Hell, NYU is launching an a games department.
Calling BS on this one, there's probably some other factor at play. No way could I believe it's a dearth of talent.
Anyone reminded of this old Thor RPG I used to play on my dad's old computer... like fifteen years ago? It was running on MS-DOS and it was kind of Zelda style.
Homefront franchise to be co-developed by THQ Montreal: 'Manhattan is an incredibly expensive place'
Mar 4th 2011 9:42AM (Joystiq)Pretty sure you can teach game design. Pretty sure because there exist classes in it at my universities. Just because something seems purely creative, doesn't mean it can't be refined and doesn't mean there aren't underlying rules that one operates by. Look at creative writing, as one example. Some people can just naturally compose a sentence better, but they may not be able to intuit the foundations of story composition. It's not an easy thing to just grasp or deduce on one's own, it's both a sort of cultural knowledge that's evolved (with less-intuitive story styles being shelved or forgotten) or a professional knowledge that takes time to acquire--like how to compose a New York Times Best Seller, because trust me, they are formulaic.
Homefront franchise to be co-developed by THQ Montreal: 'Manhattan is an incredibly expensive place'
Mar 4th 2011 12:45AM (Joystiq)Homefront franchise to be co-developed by THQ Montreal: 'Manhattan is an incredibly expensive place'
Mar 4th 2011 12:44AM (Joystiq)Calling BS on this one, there's probably some other factor at play. No way could I believe it's a dearth of talent.
Young Thor hammers its way to Minis on July 20
Jul 7th 2010 1:20PM (Joystiq)Young Thor hammers its way to Minis on July 20
Jul 7th 2010 1:16PM (Joystiq)Scott Pilgrim vs. The World is timed exclusive on PSN
Jun 9th 2010 11:55AM (Joystiq)Joyswag: ModNation Racers (and a PSP!)
May 14th 2010 8:39PM (Joystiq)Salò, or the 120 Days of Sodom: Battle Track Bonanza
Alternatively, a track based on Cormac McCarthy's the Road.
PixelJunk creator disappointed by cheap gamers
Jan 16th 2010 5:59PM (Joystiq)