Mike
Member since: Jan 5th, 2006
Mike's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Joystiq | 33 Comments |
| Engadget | 3 Comments |
| Engadget HD | 2 Comments |
| Joystiq Playstation | 12 Comments |


Web-based LittleBigPlanet level-sharing portal coming soon
May 21st 2009 3:16PM (Joystiq)I don't care about anything else from Media Molecule until they deliver what should have been a launch feature.
Reader meetup update: 'Fallout 3' bundles, Nokia N-Gage / Ovi, Make, and more!
Dec 11th 2008 3:41PM (Engadget)Eternity's Child now bound for WiiWare
Feb 1st 2008 11:48PM (Joystiq)Why not bring it to PSN where there is no size limit?
PSP 'Beats' on PC PlayStation Store today
Dec 6th 2007 12:52PM (Joystiq)C'mon Sony!
Eidos and Gamespot forums exploding over Gerstmann incident
Nov 30th 2007 11:53AM (Joystiq)This Gamespot/Edios story is a question of journalistic integrity. Allegedly, Gamespot is putting ad revenue over the integrity of their reviews (and indeed entire videogame coverage). And I certainly don't expect Gamespot to re-hire Gertsmann with an apology like Sony did.
40GB PS3 features 65nm chips, lower power consumption
Oct 30th 2007 10:57AM (Engadget)Why the PS3's lack of backwards compatibility is upsetting [update 1]
Oct 6th 2007 7:19PM (Joystiq)As it has been mentioned earlier, the UK PS3s (and 80GB SKU) have the Emotion Engine removed but NOT the Graphics Synthesizer. The GS unit was tacked onto the PS3 chipset in some unknown fashion (presumably to the RSX).
The GS is not designed like a PC GPU, so it has attributes that make it difficult to emulate in software or run graphics calls in high level (as the 360 does for its emulation). For instance, The data bus on a 8800GTX is 384bit, on the GS its 2560bit.
A lot of games on the PS2 rely on precise timing between the different processing units including the GS, so even if GS emulation were trivial, compatibility would be in question given these timing issues.
There's still hope that a complete software implementation could be added at some point in the future, but I'm not holding my breath.
Video of Metal Gear Solid 4 demo is predictably awesome
Jul 24th 2007 2:15PM (Joystiq)Kojima said MGS4 will be using a dual-layer Blu-ray disc. That's 50GB! (about 7 DVDs)
If they do port it to Xbox360, they'll have to ship it in a CaseLogic DVD wallet!
Blockbuster stores boast for Blu-ray
Jun 18th 2007 11:11AM (Joystiq)Right now, PS3 is helping Blu-Ray win the format war. Next-year, when every AAA 360 game is shipping on multiple DVDs, Blu-Ray will help PS3 win the next-gen console war.
At $60 a pop, I'd rather buy the game that didn't have to cut corners just to fit.
Anecdotal: Microsoft low on Xbox 360 coffins
Jun 6th 2007 6:04PM (Joystiq)There's little question PS3 is a better designed system. Looking at the PS3 tear-down videos you can see the incredible amount of cooling technology Sony put into their system. Look at the cooling on the 360 (basically two fans and a plastic air vent), its no wonder the 360 fails.