There is a substantial difference here that people don't know how to market. We aren't fans of games, we ARE gamers. It's the equivalent of marketing pro athletes to amateur athletes, or pop bands to actual singers. We don't care about the image, because we come for the games, not the people who play them. We see right through the hype because in a way we're all "insiders".
As such, I wonder if there is even a market for "pro gamers". Gaming is about me and my experiences, not about enjoying games viscerally through celebs. If there is some kind of market, it needs to be someone we can respect and relate to, it needs to be "one of us".
Oh, for crying out loud, cut these people some slack. They aren't trying to make a "hardcore" game, and they certainly aren't trying to get the gamer demographic to play it. I think its fantastic that people who share a common interest are using the internet and the concept of MM to connect and share experiences. I don't see why any of you feel necessary to shit on them because you personally don't care about their hobby.
In my Harvard course on Greek tragedies, my prof used Roy from Blade Runner as another example of the obsession with legacy of people like Achilles. He got giddy over the "these memories will be lost in time, like tears in rain" quote.
Gates has always been more of a visionary than a businessman. I'm sure he (and MS) would like nothing more than to do away with DRM. It does no good for MS, or Apple for that matter. But reality is reality and building DRM into the Zune and paying universal was the only way to get access to the music. Apple and MS may be heavyweights, but iTunes/Zune marketplace aren't a big enough part of the music industry to enable them to push the RIAA around.
From the article: "The point is that business is not a sporting event."
I think this is the most important point that is lost on most fanboys. I think the Wii is going to be one of Nintendo's finest products - in every way except market share. Good article.
I'm actually impressed with the PR spin. Sony is asking the developers to provide the servers and networking backbone, and passing it off as "flexibility". Why would any developer want to do extra work and provide costly servers if they didn't have to?
Also, from the article:
"In addition, players will be able to connect directly to one another through the network, again avoiding a central server, a setup likely to give significantly better performance."
Id has new IP, keep wishing for that Cmdr. Keen remake
May 31st 2007 6:01PM (Joystiq)So, a Q4 2007 engine has already beaten a 2008 (unlikely) or 2009 (more likely) engine that you've never even seen a SS of?
I wish I had your conviction. Oh wait, no I don't.
Why do pro gamers resemble boy bands?
May 7th 2007 4:35PM (Joystiq)As such, I wonder if there is even a market for "pro gamers". Gaming is about me and my experiences, not about enjoying games viscerally through celebs. If there is some kind of market, it needs to be someone we can respect and relate to, it needs to be "one of us".
Birdwatching MMOG to bore (excite) us to death
Apr 20th 2007 4:21PM (Joystiq)I don't see why any of you feel necessary to shit on them because you personally don't care about their hobby.
University professor uses Halo to teach Homer
Apr 16th 2007 2:09PM (Joystiq)LEGO Halo: building an Elite
Jan 4th 2007 1:22AM (Joystiq)CE-Oh no he didn't! Part XXI : Gates tells consumers to ditch DRMed tunes, buy CDs
Dec 14th 2006 9:57PM (Engadget)New Yorker: Wii doesn't have to win to be a winner
Nov 27th 2006 12:17PM (Joystiq)I think this is the most important point that is lost on most fanboys. I think the Wii is going to be one of Nintendo's finest products - in every way except market share. Good article.
The legality of bundles
Nov 10th 2006 5:34PM (Joystiq)Sony gets NYT to play Cpt. Obvious
Oct 18th 2006 5:50PM (Joystiq)Also, from the article:
"In addition, players will be able to connect directly to one another through the network, again avoiding a central server, a setup likely to give significantly better performance."
Um...what?
Microsoft on video games: "This is a space we believe in" despite losses
Oct 9th 2006 1:45PM (Joystiq)