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wildweasel

Member since: Jan 6th, 2006

wildweasel's Latest Comments

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Joystiq20 Comments
Download Squad4 Comments
Joystiq Playstation19 Comments
Joystiq Nintendo58 Comments
Joystiq Xbox2 Comments

DS Fanswag: Etrian Odyssey II

Jun 20th 2008 11:34AM (Joystiq Nintendo)
Maybe I suck, but I had trouble fighting through several of the early dungeons on Final Fantasy III. I also haven't made it past the 8th floor of Shiren the Wanderer, and I'm terrible at Cooking Mama (curse you, apple pie! CURSE YOU~!!).

DS Fanboy Review: Professor Layton and the Curious Village

Mar 8th 2008 2:39AM (Joystiq Nintendo)
I'm the other way around - I love the logic and word puzzles, but the math puzzles are a complete game-killer for me. I want to love this game, but the math puzzles just make things entirely too frustrating for me to actually enjoy playing.

Win a not-quite-Endless cruise from Nintendo

Feb 9th 2008 8:12PM (Joystiq Nintendo)
Thing is, though, I didn't know they didn't like the game. I don't come here that often. The one thing you can do to make this a better place is to quit assuming that people know things.

Friday Video: LEGO Donkey Kong

Feb 9th 2008 7:10PM (Joystiq Nintendo)
Since the 1994 Game Boy version, Mario has been able to toss the hammer into the air. That's also possible in the GBA Mario VS Donkey Kong.

Win a not-quite-Endless cruise from Nintendo

Feb 9th 2008 7:05PM (Joystiq Nintendo)
I must agree with Ryudo - the music is not that bad, for those of us who occasionally enjoy that sort of thing. We're not all metal-heads/electronica-geeks/rappers/country-western people.

I was also once addicted to the introduction theme from the first Kingdom Hearts. True story.

DS Daily: Useless uses

Feb 6th 2008 11:12AM (Joystiq Nintendo)
My phat DS makes a better flashlight than my PSP does. Of course, that discounts entirely the fourth brightness setting my PSP earns by using custom firmware (or by being plugged in to a wall outlet)...

For the longest time I used my DS as an alarm clock.

The DS also makes a good projectile launcher - just shoot the game card out with your finger and you can hit a target up to two feet away. (Well, it looked impressive when I first tried it...)

CID the Dummy wants to rescue your daughter, too

Feb 6th 2008 11:07AM (Joystiq Playstation)
Does anybody else remember the SNES/Genesis game they made out of the Incredible Crash Dummies? It was amusing to have your player character's limbs fly off for every hit he'd take until he was bouncing around on one arm. It's a shame that the rest of the game sucked.

Fanswag Weekly: Soldier of Fortune: Payback [update]

Jan 23rd 2008 12:19PM (Joystiq Xbox)
If somebody catches you in a hail of gunfire during a co-op game, my strategy for paying them back is to wait for them to be preoccupied fighting off the bad guys and then get behind him and melee the guy.

I was playing Half-Life with my brother once, on the Crossfire map (the one with the nuclear strike that you can call, and the bunker that is the only safe place to escape from it). I told him I was going to get something to eat and I'd be back in a minute or so. I come back to find that I'm dead. So the next time he has to leave the desk, I punch the air-strike button, and just as he gets back, he hears that telltale air-raid siren and gets back to the keyboard just in time to explode into a flash of white light. Serves him right.

Halo 3 video: more Forge suicide antics

Jan 5th 2008 11:41PM (Joystiq Xbox)
Rube Goldberg machines just aren't very much fun if the player has to interact with it DURING the machine. In other words, wake me when somebody's created a domino rig like Secumfex's Oblivion rig: http://www.youtube.com/watch?v=UyHiIeBsc9E

It's-a-me, Martinet! Signing your DS!

Dec 30th 2007 12:53PM (Joystiq Nintendo)
The voices might have changed the Mario Advance games for the worse, but I wouldn't be so harsh as to say Martinet himself ruined them. The idea to put voices in the games in the first place was just a bad move, honestly.

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