The first one is just frustrating from Star Trek Online. The skill is an Engineering ground ability called Oribital Bombardment. It is an exploit but the casting time takes so long that it never hits went a mob is exposed. And when it hits outside of the expose it does very little damage making it useless.
The next one is awesome. Back in EQ1 there was a Necromancer spell you could buy (they took it out) that allowed you to talk through your skeleton pet. Best times were to go to the newbie zones and tell your pet to stay put, cast the spell and run off. Did it all the time in Freeport because they would run up to the skeleton to attack it and wouldn't be able to understand why they couldn't attack. Then you start talking to them like oh please don't hurt me! and other stuff. Tons of fun.
If the police need to be assuged and we're worried about the "untrained" drivers (I'm definitely a proponent of better driving tests) you could enforce the must move to the right if faster traffic is coming through. This is very seriously enforced on German highways. Another way to solve the coming up on people issue is to include into driving school the flicking of your lights to move over. Again something common sense already employed on German highways.
I think David Reynolds must be a bit dim what he said, "there seems to be a better understanding of buying products and supporting companies that benefit local communities." when earlier in the article we find that "popular midsize sedan contains more domestic content than the Ford F-150."
derp derp.. What is beneficial to the local communities would be buying a car with more parts made in America.. Toyota.
What happened to this game? It isn't the same epic feeling as I remember in the previous one. Though I have to agree with the great performance improvement. My biggest gripe was the dialog.. did square enix have that much influence? Everything sounded extremely hokey and the plot "twists" were as lame as can be (what the japanese feel is dramatic is far from what I consider interesting). Hopefully multi-player will make up for it.
The Daily Grind: What's the most useless MMO skill?
Oct 6th 2010 6:48PM (Massively)The first one is just frustrating from Star Trek Online. The skill is an Engineering ground ability called Oribital Bombardment. It is an exploit but the casting time takes so long that it never hits went a mob is exposed. And when it hits outside of the expose it does very little damage making it useless.
The next one is awesome. Back in EQ1 there was a Necromancer spell you could buy (they took it out) that allowed you to talk through your skeleton pet. Best times were to go to the newbie zones and tell your pet to stay put, cast the spell and run off. Did it all the time in Freeport because they would run up to the skeleton to attack it and wouldn't be able to understand why they couldn't attack. Then you start talking to them like oh please don't hurt me! and other stuff. Tons of fun.
Report: Nevada governor candidate pitches speeding for dollars plan as budget fix
Sep 8th 2010 12:18PM (Autoblog)Report: UAW's King holds the line on foreign car ban on union property
Aug 20th 2010 8:53AM (Autoblog)derp derp.. What is beneficial to the local communities would be buying a car with more parts made in America.. Toyota.
General Dynamics' GD300 is the Pip-Boy that runs Android
Aug 9th 2010 9:06AM (Engadget)Supreme Commander 2 demo now available on Steam
Feb 26th 2010 9:47AM (Joystiq)