Jonathan
Member since: Oct 3rd, 2006
Jonathan's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Joystiq | 2 Comments |
Featured Stories
Schilling says he could lose $50 million of his own money in 38 Studios implosion [update: Chafee responds]
Posted on May 29th 2012 10:00AM

Picture it: top secret game design manual found in dumpster outside big game publisher's HQ
Oct 4th 2006 1:30AM (Joystiq)In terms of timing, I meant that he's posted this exact sort of thing a few times now. I agree that it was fairly amusing the first time, but it was already a bit of a stretch on the second time. I've no problem with the nod to Indexed, I believe it to be a pretty thin joke as it is, posting it back to back just weakened its effect.
I agree that originality is incredibly rare, which is why I attempted to qualify the word. If he wanted to do series of these, perhaps it would have been nice to do it in his own style or with something to give it his own touch (outside of changing the subject matter) or make the moderately amusing joke more entertaining. As it stands now, it basically feels like a rip-off with, on top of that, little to say outside of a pointless jab at some fanboys, I guess. I'm no big fan of Indexed--and, in fact, didn't know that it existed until I saw it noted here--but it almost feels like an insult to it to just co-opt its somewhat unusual idea and use it over to weak effect.
As for dexerity ... well, he took another's idea and used it over and over unless, in my (and, obviously, others') opinion, it wasn't humorous and seemed to just be another fanboy bash or somesuch. There's no comedic adroitness and little cleverness to it all, I feel. Perhaps if they were at least spaced a lot farther apart--I don't know.
But this isn't important, of course. Joystiq can post whatever it wishes. I normally make it a point not to join the copious Joystiq griping (I subscribe to the school of don't-like-don't-read), but I decided to get my feet a bit wet this once. It was an interesting experience.
Picture it: top secret game design manual found in dumpster outside big game publisher's HQ
Oct 3rd 2006 8:08AM (Joystiq)I shall now depart, lest I get dragged further into the morass.