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Skyfire360

Member since: Oct 11th, 2006

Skyfire360's Latest Comments

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Joystiq3 Comments
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Joystiq Playstation36 Comments
Joystiq Xbox25 Comments

SCEE plans to merge Liverpool and Evolution Studios

Jan 7th 2009 11:44AM (Joystiq Playstation)
Sweet, bring on WipeoutStorm!

FFXIII scans: in-game battles, reveals first character name

Dec 21st 2008 12:39AM (Joystiq Playstation)
Am I the only one trying to get as little information about this game as possible? I don't want to have unrealistic expectations for this game, so imposing a sort of news embargo should hopefully curb my expectations. Better to be pleasantly surprised than sadly underwhelmed.

FFXIII scans: in-game battles, reveals first character name

Dec 21st 2008 12:37AM (Joystiq Playstation)
Why the snotty comment? The game has already been confirmed for your pet console, so no need to go all 360-Fanboy and senselessly trash it.

Pirates raid Xbox release calendar, leak Gears 2 & Fallout 3 among others

Oct 22nd 2008 1:01PM (Joystiq Xbox)
If Microsoft had put in an HD-DVD or Blu-Ray drive, there'd be a lot less piracy considering each disk would be 22+gb...

Xbox Japan sees 157% growth in the last year

Oct 21st 2008 4:50PM (Joystiq Xbox)
I logged in to post the same thing and you beat me to it :)

Fanswag: Post-PAX Giveaway part deux

Sep 11th 2008 2:36PM (Joystiq Xbox)
Getting the Zombie Genocider award in Dead Rising

Shaun White Snowboarding teaser lets you conquer fear ... and catchy songs

May 28th 2008 11:22PM (Joystiq Playstation)
This will have to tide me over until the true successor to SSX3 comes out.

SSX On Tour and SSX Wii were both produced and directed by someone different than the previous SSX titles (namely, SSX3).

I will go out on a limb here and say that SSX3 was one of the, if not *the* most polished videogame I've ever played.

* Amazing soundtrack
* Complete mountain track streaming
* Flawless framerate
* Jaw-dropping amount of extras
* Hilarious DJ (what? I thought he was kinda funny...)
* Great environments

Back to SSX3 for now...

Fanswag Weekly: Lost Odyssey

May 21st 2008 1:00PM (Joystiq Xbox)
I had a dream I shot a T-Rex with a nerf bow and arrow.

GTAIV release pushed to April 25? Doubt it!

Apr 24th 2008 7:35PM (Joystiq Xbox)
That's why they were released. Print it up, take it to Best Buy, Circuit City or some other non-videogame-centered retailer and try to buy it. Worst case scenario, they don't sell it to you and you're in the same spot you were in before.

Realtime Worlds buys back rights to APB franchise

Apr 21st 2008 4:59PM (Joystiq Xbox)
This is huge news for APB and Realtime worlds. In short, it means that they can delay the game until it's done... which is a "Good Thing".

When Realtime Worlds began APB, they petitioned Webzen to loan them money to make the game. Webzen accepted the idea, but gained control of the development cycle by stating that they were allowed to say how long this loan would last... effectively stamping out a release time frame for Realtime Worlds. If Realtime Worlds was 80% complete with APB, but had 20 cool new features to add by the time the release date set by Webzen came about, RW would be forced to scrap the new features and package/sell the incomplete game to fulfill their contractual obligations with Webzen. By purchasing back the distribution rights from Webzen, RW is no longer held to their original timeframe and can now keep working on the game until it is complete.

While a delay is initially disappointing to gamers, it means Realtime Worlds can work at its own pace and can set the release dates, ensuring that the final product is up to their standards (read: not rushed).

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Now Playing: May 28 - June 3, 2012

Posted on May 29th 2012 11:59PM

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