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neodimo

Member since: Apr 24th, 2010

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Finding a new dimension for gaming at the 3D Gaming Summit

Apr 24th 2010 5:51PM (Joystiq)
The audience member that scolded the panelists was mostly scolding the Capcom panelist because of how the demo for 3D in Lost Planet 2 was extremely off. The two stereoscopic images were sometimes yards apart which did not produce a 3D effect at all and caused a great deal of pain on all of our eyes. (Yes, I was there.) But aside from Lost Planet 2 and one of Unreal 3 Engines demos, the 3D presented by the panelist were amazing. Very little ghosting occured and I was stunned with the quality of sharpness and expertise put into the efforts of games such as Metro 2033 and Everquest 2. The fact that you can adjust the level of 3D to fit to an individuals eyes for Everquest 2 really showed that these developers did really care about how comfortable the consumers would be, and showed that they were completely ready to show this technology. The Lost Planet 2 3D demo was only worked on for 2 weeks, and I believe should not have been shown at this 3D Game Summit, but it's quality should not skew the opinions of others about how impressive the other games looked. I sat in the back/middle of the room, which may have given me a better view than the viewers directly in front of the screen.

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