The uncanny valley is one thing, but modeling characters so they look like dolls is another. These models are "good" in the sense that they use fancy tech and high poly counts, but in the sense that they are lifelike and capture the essence of who they are modeling, they are bad. This is like looking at a technically proficient but crappy painting (think mediocre fantasy art). From the back, in gameplay, I'm sure they will look fine, but in those closeups, they just are lacking something.
Photorealism in games: Gonna be around for a while, as it's what most people expect when they read "next-gen" done well, it could be really awesome. Done poorly, it's just going to get annoying (and it won't be photorealistic).
Top Spin 2 shots show a certain sheen on the 360
Jan 10th 2006 7:10AM (Joystiq)Photorealism in games: Gonna be around for a while, as it's what most people expect when they read "next-gen" done well, it could be really awesome. Done poorly, it's just going to get annoying (and it won't be photorealistic).