Rob
Member since: Oct 12th, 2006
Rob's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Joystiq | 12 Comments |
| Engadget | 2 Comments |
| Joystiq Nintendo | 17 Comments |


Wii Classic Controller hack fixes wire issue
Dec 23rd 2006 1:28AM (Joystiq Nintendo)Even then I can't see how it just SO annoying that you need to 'mod' your controller.
Wiimote busts a cap in TV set
Dec 6th 2006 12:50PM (Joystiq Nintendo)Gears: The never ending (commercial) story
Nov 30th 2006 11:21AM (Joystiq)Crooks tie up victims with power cord whilst stealing PlayStation
Nov 29th 2006 4:23PM (Engadget)To buy or not to buy: Virtual Console review roundup
Nov 22nd 2006 4:13PM (Joystiq)Losing your inhibition (Wii delight #002)
Nov 22nd 2006 2:43PM (Joystiq)At least with Wii Sports I think that can continue to be fun for a long while not only because of the social aspect of it, but also, at least for me, each game has layers of complexity the more you play. It will take a long time for me to hone my bowling skills, for example. The boxing is strategic and I still have a lot to learn there. The skill level thing is really quite awesome, I think, as you can easily gauge the skill of other players and continue to improve your skills single player if you want to. Also the fitness and training parts make for something you can play a little bit regularly for some time.
Red Steel to me just relies on the control scheme to be worth playing at all, so I can see that being no good after a while, but Call of Duty 3 really showed me that, with practice, first person shooters can be really fun on the Wii. I think I would get bored with the control scheme there as fast as I would with mouse and keyboard, which I never did get bored with. After a while the pointing a shooting thing gets automatic, which to me mirrors mouse/keyboard.
Of course this comes from a guy who couldn't play a first person shooter with control sticks to save his life.
I think the novelty of the "jiggle" or motions will wear quickly unless the developers find a way to weave those into a game well without overusing them. COD3 uses them a little too gratuitously at times.
Losing your inhibition (Wii delight #002)
Nov 22nd 2006 2:31PM (Joystiq)Agreed that Joystiq keeps referencing it wrong. The comic is narrated by a third person throughout all three frames. The last frame is not a response to the other two, it is the same person talking. If you remember comic reading 101 you'd see that those arent speech bubbles... Hence "you could play like THAT," THAT being sitting and not doing much movement, is when you would be a toolbox, according to the comic. The comic is saying "if you are too self conscious or high-and-mighty to let yourself go with it, you're a toolbox." Whether or not we agree with that doesn't matter, that's just the joke the comic is making.
Personally I don't care how you play as long as you are having fun. Some of my friends have a complete blast going to town in Wii sports, but some are either more self conscious or calmer and don't see the need to stand while playing. I don't see a reason to fault either of these types of players. I like to get into it playing Wii Sports, for sure, but I pretty much vegetate on the couch playing Zelda.
TV remotes demystify Wii sensor bar
Nov 21st 2006 5:12PM (Joystiq)Wii anticipation: preparing for launch
Nov 17th 2006 9:43PM (Joystiq Nintendo)So places that aren't food stores/restaurants/gas stations can't be open before noon on Sunday...but the 24 hour porno place sure can! (I was told, maybe incorrect)
Skate footage impresses, asks Tony who?
Nov 17th 2006 8:49PM (Joystiq)I usually hate MTV but I like that show for some reason. I think that skater dude did a lot of motion capture stuff for that game.