NoisyUniverse
Member since: May 21st, 2010
NoisyUniverse's Latest Comments
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| Blog | # of Comments |
|---|---|
| Joystiq | 13 Comments |
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Super Joystiq Podcast 050: Magic 2014, Ace Patrol, Gran Turismo 6, Nvidia Shield
Posted on May 17th 2013 12:00PM

Review: Red Dead Redemption (single-player)
May 21st 2010 3:24PM (Joystiq)So let me get this straight, you're saying I should wait for the "Multiplayer" version of this website's review before posting my views on it? ...Really...?
As I said, perhaps you should actually bother reading my post. Nowhere did I refer to this website's review. What sense would it make to specifically include THIS review in that group? Grasping at straws, are we?
I understand that this is the internet, and that you're eager to get your "HAH HAH YOU DIDN'T READ THE TITLE" fix for the day. But at the very least, try to see to it that it actually makes sense first.
Review: Red Dead Redemption (single-player)
May 21st 2010 3:06PM (Joystiq)Review: Red Dead Redemption (single-player)
May 21st 2010 2:53PM (Joystiq)I can understand that the online aspect of this game wasn't the main focus, but many questionable design choices and borderline unshippable bugs make me wonder what they were thinking. It's not like they didn't KNOW this stuff was in there, I found all 3 problems above within a half hour of being online. And because each "session" usually only has a few players in it at a time, I doubt they were caused by unforeseeable server load.
I can agree with most of what the reviews are saying about the single player story. And again, I realize that the whole Free Roam mode was pretty much an afterthought compared to the main focus of the game, and that there will probably be a patch to fix some of this stuff. But there are times when this mode borders on unplayable, which is disappointing for someone who was really looking forward to it.