Vercin
Member since: Oct 16th, 2006
Vercin's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Joystiq | 2 Comments |
Featured Stories
Huffpost Live tackles Xbox One with our reviews editor, Richard Mitchell [Update: watch the replay]
Posted on May 21st 2013 6:15PM

Analyst: Xbox 360 sales solid but "lackluster"
Oct 17th 2006 1:30AM (Joystiq)I'm not worried - I'll get a PS3 some time next year, and the lineup for the 360 looks good over the next few months - but still, how the hell did they let this happen?
Taxing Second Life [update 1]
Oct 16th 2006 5:37PM (Joystiq)Personally, I wouldn't mind higher taxes in general if we were to get some more useful programs in return instead of the inevitable fattening of politicians' or lobbyists' wallets.
But that's not the issue. Storyline or not, Second Life is a game. The government has no right to tax virtual currency. If one were to, at some point, sell the virtual currency or assets for real-world money, then they could tax the real-world money.
Say you own some property in Second Life that increased in value, and you paid a capital gains tax to the U.S. government. Then the company running the servers goes out of business or for some other reason shuts them down. Then you find you have paid taxes, REAL-WORLD money on an item that does not, and never really did exist. This doesn't even bring up the problems that would arise from trying to tax players from other countries or children that play to hang out with friends and don't have money to pay these sorts of taxes.
Like I said in the first comment, since Second Life and other MMO-ish passtimes are games, taxing them is akin to actually taxing Park Place or Oriental Avenue. Unless you sell your Monopoly money for real-world currency, I don't see how the government would have any right to tax it.