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Pam

Member since: Oct 17th, 2006

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Joystiq9 Comments

SXSW: Getting Girls Into The Game: Designing and Marketing Games for Female Players

Mar 21st 2007 6:50PM (Joystiq)
As a female game designer, I sure hope I don't get to design games 'made just for girls', they certainly do look shallow.

As I see it, I think girls are very intuitive-- they'll see games and they'll know what is fun and what isn't. I think that developers need to be more open in terms of not making things so hard core sometimes. Adding the several difficulty levels, as well as not having a million controls to confuse people will allow more non gamers to get into gaming. That's why DS and Wii are so popular among women...

And I love the jackass comments...
I work in a male dominated industry, and none of them say things like this.. People are hilarious...

SXSW: The Inside Scoop - how to get a job in the game industry

Mar 12th 2007 2:24PM (Joystiq)
Well, I graduated with a comp. sci degree and then went into a Game Design course at the Vancouver Film School. I learned a lot about the industry just in terms of what production means, and what that entails. At the end, I programmed a mod within Source within 12 weeks.

Currently, I'm working as a junior game designer in Vancouver, and what got me the job was my degree as well as how I worked within a team, my self motivation to get work completed, and getting work done quickly and efficiently.

I think it totally depends on the studio, and having the fit of the right person into the team. But there certainly isn't one way to get into the industry. A lot of people that were hired for testing were referenced by other employees, so networking is extremely important.

A lot of people have graduated from the Game Design course, but that certainly does not entail you a job right away-- getting a job within the industry is another job in itself. Just work your ass off, and if you're determined enough, you'll get there!!

Nintendo kicks turn your feet into retro gaming showcase

Jan 12th 2007 5:17PM (Joystiq)
I want it!!

I want to wear it to work!!

Although when Sony comes in I might have to kick off my shoes, hehe...

Hope they make them for females as well.

Asus XG Station external GPU, it works

Jan 9th 2007 1:42PM (Joystiq)
Yeah, if I can upgrade and change graphics cards that would be sooooo sweet!!!

Was there a price for this at all? And when my VISA will take a hit for buying this, hahaha...

Asus XG Station external GPU, it works

Jan 9th 2007 1:06PM (Joystiq)
haha, I soooo need this for my laptop! Powerful, but it has no video card (not a good one), I'd pick this up instead of paying $2000+ on a desktop that I can't afford just yet (damn student loans...)

UK Minister calls for industry-sponsored games academy

Jan 5th 2007 8:34PM (Joystiq)
Also, there are many games schools out there-- all we needed is a bit of support from the companies here in Vancouver, like internship after studies would have been good or something like that... I think that's a definite must that the gaming industry should go towards.

UK Minister calls for industry-sponsored games academy

Jan 5th 2007 8:32PM (Joystiq)
I'm a recent graduate of Vancouver Film School Games Design, and accompanied with my Comp Sci BSC I have a job as a game designer in Vancouver.

This quote:
"You might have kids who traditionally have quite a difficult time coping with traditional academic subjects but happen to be the most amazing gamers," explained Woodward.
somewhat bothered me, as playing games is (I found) completely different than making games.

Making games is a very hard process, lots of fun, but is a hard process I mean we don't play games all day... Playing a lot of games is beneficial when working within the industry, but it does come down to work ethic, talent, and the ability to work within a team environment.

I just thought I'd share, cause I know of some younger kids than I am (24 who are just 17) who happen to be at the same program as I was in, and think yay I'm studying games-- I get to play games all day!! But in reality, it was a lot of hard work at the school.

Shiggy Miyamoto celebrates 54 years of never growing up

Nov 16th 2006 2:36PM (Joystiq)
He is one of the main reasons why I'm a game designer-- to create great games just as he has!

Truly an inspiration to the whole gaming industry, happy bday Miyamoto!!

Joystiq interviews Doug Lombardi about Xbox 360 Source

Oct 17th 2006 1:29PM (Joystiq)
I LOVE THIS!!

I did a mod within Source, a challenge for a group of 3, and I'm so excited about this!!

This is great for developers, especially those comin into the industry.

Pam.

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