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EEdocSnitthu

Member since: Jun 11th, 2010

EEdocSnitthu's Latest Comments

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Joystiq131 Comments

Sony warns of 'huge' earnings impact from sagging Euro

Oct 3rd 2011 9:18AM (Joystiq)
You know that old saying "It's too big to fail!"...
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Here's hoping Sony BOMBS in euroland taking a massive gut punch to their overheads~ desperate for more cash, start forcing their gaming companies to put even more draconian declarations that forces playing customers to fork out more money for a game already bought and the coup de gra ~and I hate to write it~
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Force everyone to pay for online access-

Ratchet and Clank All 4 One trailer pits the team against Octomoth

Oct 1st 2011 4:09AM (Joystiq)
@Kiyoske - REaDing the article aGAin leadS me to beLIVE the writer wAS TRYing to be snarKy... Opinions are just that~ hate it and whine or love it and coo.
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You know; when I wrote my post I capped words that emphasized my distinct hatred for what that company did to 'Resistance'. I was disgusted by the statement by one of those producers who dissed all who loved Co-Op and was emphatic about declaring that such a wacky thing like 60 player Co-killing and Co-Op missions where well~ stuupid~ and such things where not cuull no more~~~
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You better believe I'd rag on that company and this new game that this article made every effort to regale on all that Co-Op as a cornerstone of that new game by showing you all how cool it was to join THREE other players on a Co-Op mission to take down a game boss!
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@Mustang fanboy - So you hated R2.. didn't like the *60* player Co-killing, *8* player Co-Op and single player? But liked the single player (two player on 1 system) and 16 player Co-Killing of which I did buy the DLC maps, but never once got to play them since you couldn't pick them being always random with what was in the disc already... well~ to each there own.
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I'd go with the Hundreds of players playing 8 player Co-Op every day, any day over that first game. That company is run by utter morons.

Japanese hardware sales, September 12 - 18: Joystiq Noir edition

Sep 26th 2011 10:32AM (Joystiq)
and whats with the "2,69" for the PsP? How much is 2,69 in the ranks now~

Seen@TGS: The Rappy-est place on earth

Sep 17th 2011 10:51PM (Joystiq)
No... but it will drip a lot of red stuff if hit properly~

Seen@TGS: The Sea of Humanity

Sep 17th 2011 10:50PM (Joystiq)
That video was pathetic!
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I've been there and there's a second floor stairway near the open to give us a Proper look of of the masses. Also; because that 360 spin went by soo fast all we got is a Blur of humans!

Ace Combat: Assault Horizon trailer gets to the choppa!

Sep 13th 2011 7:35PM (Joystiq)
BARREL ROLL! BARREL ROLL!!!
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Would it not be awesome for an Online Co-Op game where many, MANY people can start in ONE game with air and GROUND movements within buildings happens?
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I can speculate on the fantastic possible.. of which this game will NOT be doing of course~

Dark Souls prologue is kind of depressing

Aug 27th 2011 10:44PM (Joystiq)
@rolltide101x -Sadly; the sony box don't be holding nothing back because if you look at the size of FIRST PARTY games, it's rare to find one going beyond 7~8 gigs. The size of most RRoD system games! and they roll around that by letting you install them at least!!! unlike the PS3... [Infinite Undiscovery loads up to around 10Gigs~~]
FFXIII? --Big because of the hundreds of videos and (more importunately...) AUDIO! Not the game Program itself.
MGS4?--Big because of the programmers making Dozens of same files to get around the Slow as Arse Blu-player and don't forget the HOURS of AUDIO too!
Imfamous?-- Its sooo big you can now DOWNLOAD it for a clean 7.5gig space on your HDD!
White Knight Chronicles? -- its sOOOO mega BIG that it fits into the second game with Gigs to spare!!!!
...it simple goes without writing that to This new DECADE, there still isn't a game that will reach 50GIG status... and that's a damning issue with the PS3.

Dark Souls prologue is kind of depressing

Aug 27th 2011 10:28PM (Joystiq)
Canah' wait fer the two to follow called 'Muddy Souls' an 'Maudlin Souls'~! In ta secound beginnigs a gaint flattens ya 30secs in anya get don' murdard ever' munite onward~! Whil' te finale three will have yer trip inter a pit whers' te fall 'al last a good 10 er 30 minutes! Donna tink to be a' skiipin'! No luck thar~ Resit it an' trya agin and it'lla start at the beginn's but lasts 1 hou-r mybe moar!!!
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nastey game be-a' theses' oness!!!

White Knight Chronicles 2 preview: Round two start

Aug 22nd 2011 9:54PM (Joystiq)
Their wrapping it up in the second game? It must of blew its wad in Nippon with the first game to sputter out so quickly~
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Much like Xenosaga deciding to FUBAR up the second game with LESS designed anime influenced drawn characters, this game must of popped some OFF button overseas~

Class3 runs on CryEngine 3, has some lazy zombies

Aug 21st 2011 2:50PM (Joystiq)
@Godslegion
Keep your hopes out for a game based on the comic book called 'The Walking Dead' where your post is pretty much what that comic books' all about.
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Classic style zombies have been like the obama-rama tendency to throw people under buses. Ever since '28 weeks' that involved RABID LIVING humans came out, "realistic" undead became olympic runners! 'Dawn of the Dead' w/ those dead kids was the first to show fast one ~ while 'Return of the Living Dead' was actually the first to show Adult undead rushing those dumb cops~

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