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Angel of D4rkness

Member since: Jun 15th, 2010

Angel of D4rkness's Latest Comments

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Joystiq4 Comments
TUAW.com2 Comments

Five app ideas for the Fourth of July

Jul 5th 2010 1:07PM (TUAW.com)
I agree! What, we Canadians don't BBQ? Or maybe they're worried about converting to Metric units? :)

Reports: Issues with iPhone 4 and car stereos

Jun 29th 2010 4:21PM (TUAW.com)
I have an '09 Infiniti G37 convertible. My iPod Touch 8G (1st gen) has worked perfectly with the built-in head unit via USB (well, their proprietary USB cable). My iPhone 3GS 32GB (iOS 3.1.x) was always kind of flaky, especially when scrolling through the list of songs / albums, it would constantly "lose" the connection and reset. I upgraded to iOS4 on the weekend, and now a couple of audiobooks that used to work, are not working now.

I'll have to do a more comprehensive test now after reading this!

MKS

$99 Xbox Live Gold Family plan available this November

Jun 22nd 2010 12:26PM (Joystiq)
I think its a great idea.

I have a 12 year old that plays multiplayer (CoD, etc) and would love to play on XBL. I have 4 kids in total and it would be nice to have them setup to use XBL too, though I'm not sure yet if they need "Gold" level membership yet. In a few years though, I'm sure they'll all be asking.

AoD

Interview: BioWare's Casey Hudson on the making of Mass Effect 2

Jun 15th 2010 5:12PM (Joystiq)
@(Unverified)

Even better, we can download DLC to customize the ship, just like the Sims! ME Pets, ME Holiday, and more, coming to the Cerberus network soon!

;)

That and add racing stripes and more neon (and banging 24' (not inch) carbon fiber engine fans), and...! ME Underground!

AoD

Interview: BioWare's Casey Hudson on the making of Mass Effect 2

Jun 15th 2010 1:05PM (Joystiq)
I liked ME2, but I agree that the epic feel of the Citadel in the first game was basically gone. The side-quests were nice, but I always felt like the game hadn't really hit its stride, and then suddenly it was almost over. I guess this is a valid narrative technique - lots of "trilogies" in the book world have used this premise before, but I'd have like to have seen the main plot advance a bit more.

I can't remember which difficulty level I set the game at, but honestly it never really felt very challenging for me. I rarely died, and most of the time my teammates felt relatively useless unless I directed their powers. Ammo was always a problem though, so maybe I over-used my guns and didn't use my powers enough.

I can't make myself go through another playthrough - I'm dreading all the mining I'd have to do! :)

AoD

Interview: BioWare's Casey Hudson on the making of Mass Effect 2

Jun 15th 2010 1:00PM (Joystiq)
@piez

I agree. I hated the stupid mining game, it really took away from the immersion. I mean, they spend millions (billions?) resurrecting this kick ass hero, and equipping him with a super ship, support crew, etc, and then make him go mine his own minerals? I mean, I run a consulting business, and I don't even cut my own grass at home! :)

Also, I'm not sure about this comment about mining for an hour, I bought most of the upgrades (especially weapon upgrades and ability upgrades), and I had to mine for many, many, many hours to get enough minerals.

I mean, Cerberus is rich, why not just buy the minerals for me? :)

If they want some interactivity there, maybe have me manage mining teams that I can dispatch to planets, or a mining robot/probe or something...

AoD

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