DigitalImpulse
Member since: Jun 22nd, 2010
DigitalImpulse's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Joystiq | 74 Comments |
Featured Stories
Indie, but not alone: How Vlambeer's advice helped guide Dog Sled Saga
Posted on May 24th 2013 6:40PM

Is Skyrim full of happy little trees?
Nov 21st 2011 8:16PM (Joystiq)Also, call me crazy, but I'm pretty sure Bob Ross isn't the only one to ever draw them.
Nintendo, EA, Sony sponsor Internet censorship bill [update]
Nov 18th 2011 7:27PM (Joystiq)WRUP: The Lost of Skyrim
Nov 18th 2011 7:23PM (Joystiq)Dance Central adds Pussycat Dolls, Rupee and Timbaland
Sep 19th 2011 11:54PM (Joystiq)Xbox Live coming to Windows 8
Sep 13th 2011 9:55PM (Joystiq)Lost Mars preview: Red planet meets green thumb
Sep 5th 2011 10:16PM (Joystiq)Modern Warfare 3 trailer ramps up multiplayer
Sep 2nd 2011 11:49AM (Joystiq)If anything I wish Battlefield returns to it's original gameplay of Battlefield 2: Modern Combat where the game was actually fun and not so much as a sniper fest. Battlefield Bad Company series is just frustrating now. You may call it "realistic" (have you even been in a real war lol?) but the game is just too far spread out, 70% of the weapons won't kill anything without emptying your entire load, who really wants to be a medic lol?.. bring back spec ops, and the thing that keeps me on Call of Duty more than anything are BATTLEFIELD'S SLOW ANIMATIONS.
I used to play Battlefield Modern Combat religiously just like Star Wars Battlefront but if this series now requires "skill" over fun then I no longer want to be apart of it. I rather have a "skill" in something that actually matters, not a video game. Video games are supposed to be for entertainment and Battlefiled used to be my entertainment. Constant change is not always good people.
Mad Catz re-releasing Rock Band 3 with its peripherals
Aug 10th 2011 2:21PM (Joystiq)The Dark Meadow gets grim in teaser clip, Unreal-powered FPS on iOS in August
Aug 4th 2011 3:22AM (Joystiq)There are a few good games but they are just not long enough or have the ability to enjoy multiple playthroughs. I guess they have a limited size and sacrifice graphics for a longer story?
Not sure how it works but if iOS games are indeed able to address those problems I think they will be able to draw in more informed gamers.
The Dark Meadow gets grim in teaser clip, Unreal-powered FPS on iOS in August
Aug 4th 2011 3:16AM (Joystiq)"Not quite 360 or PS3 quality just yet, but still very nice."
Thank you captain obvious.