Gameosaurus
Member since: Jul 7th, 2010
Gameosaurus's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Joystiq | 8 Comments |
Featured Stories
Super Joystiq Podcast 051: Xbox One continued, impressions and interviews from Redmond
Posted on May 24th 2013 1:15PM

DmC art and screens show what happens when you're raised by demons
Mar 1st 2012 4:25PM (Joystiq)Like blond /blonde.
Mass Effect 3 'From Ashes' DLC screenshots are potentially spoilersy
Feb 25th 2012 5:57PM (Joystiq)If there's one nice thing to be said about Nintendo's Internet phobia, it's that next to none of their games make you do this crap.
But I guess I'm part of the problem. Sigh. I'm taking off March 6 to play the hell out of ME3 and buy all of the e-things. ALL OF THEM.
Schafer needs a millionaire to fund Psychonauts 2, Notch raises hand
Feb 7th 2012 7:18PM (Joystiq)Insomniac done with Resistance
Jan 26th 2012 10:03AM (Joystiq)New Kirby Wii game coming from HAL Laboratory
Jan 28th 2011 11:04AM (Joystiq)BFBC2 Vietnam's 'Operation Hastings' unlocked on PC
Dec 30th 2010 12:43PM (Joystiq)Monster Hunter Tri has occupied over 50 hours per player on average
Jul 7th 2010 9:41AM (Joystiq)Okay, this is encouraging stuff. And apologies for the redundancy / borderline illiteracy. It was late!
Monster Hunter Tri has occupied over 50 hours per player on average
Jul 7th 2010 1:00AM (Joystiq)My problem: I'm freaked out by the proposition of fighting a monster for 15 or 20 minutes without knowing how much health it has left. A lot of people don't seem to object to this, obviously, so I'm wondering: do the tougher monsters somehow telegraphy how much health they've got left, or is it just a non-issue for most people.