aggrolorg
Member since: Jul 8th, 2010
aggrolorg's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Joystiq | 30 Comments |
Featured Stories
Indie, but not alone: How Vlambeer's advice helped guide Dog Sled Saga
Posted on May 24th 2013 6:40PM

Asura's Wrath review: Wrecking the curve
Feb 22nd 2012 2:41PM (Joystiq)That being said, I can't bring myself to pay $60 for 6 hours of game play/cutscenes. I wish I could, because I love the risk they took with this... but I just can't... and that makes me really sad.
More LA Noire a possibility, Rockstar not in a 'rush' for sequel
Feb 14th 2012 1:38PM (Joystiq)Some of the texture and color work in the game left a little to be desired and the black/white mode seemed to help smooth that over... Plus it helped to make it feel like an old pulp detective story.
Dragon Age: Redemption hits DVD on Felicia Day; er, Valentine's Day
Feb 6th 2012 8:38PM (Joystiq)...watching* some fan made...
Sigh, proofreading.
Dragon Age: Redemption hits DVD on Felicia Day; er, Valentine's Day
Feb 6th 2012 7:30PM (Joystiq)Arkham action figure line includes Titan Joker, Killer Croc and the Bats
Jan 26th 2012 2:59PM (Joystiq)12 Days of Joyswag: Modern Warfare 3 Hardened Edition and Munitio headphones
Dec 20th 2011 2:02PM (Joystiq)12 Days of Joyswag: Rocksmith, Epiphone guitar, and Astro A40 headphones
Dec 16th 2011 6:30PM (Joystiq)Moon Diver review: Lunar mayhem
Apr 7th 2011 1:50PM (Joystiq)Dead Island trailer made chronological, humorous
Feb 17th 2011 8:01PM (Joystiq)I agree completely. The reverse/slow mo trailer is much, much more cinematic. It just plays out exactly what you already know, piece by piece. Clever. The chronological trailer just doesn't have the same gusto for the music or anything.
Kudos to the cinematic team for their choice/editing on that original trailer.
Enslaved underperforms with 460,000 sold worldwide
Feb 3rd 2011 4:03PM (Joystiq)If people complain about Americans making an American Akira movie, why don't they say the same thing about the butchering of this story, eh?
On top of that, the game play was contrived, story was shallow, and it just... sounded bad, played poorly, and bleh...