Finn
Member since: Oct 27th, 2006
Finn's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Joystiq | 170 Comments |
| Joystiq Xbox | 1 Comment |
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Huffpost Live tackles Xbox One with our reviews editor, Richard Mitchell [Update: watch the replay]
Posted on May 21st 2013 6:15PM

Review: The Conduit
Jun 30th 2009 1:22PM (Joystiq)Review: The Conduit
Jun 30th 2009 1:19PM (Joystiq)Review: The Conduit
Jun 30th 2009 1:17PM (Joystiq)The multiplayer is okay, but the lag happens more often then I'd like it to. I'll play this for a few more days, but I think I'll be going back to halo and Left 4 Dead soon.
Review: The Conduit
Jun 30th 2009 1:12PM (Joystiq)Branching Dialogue: Don't shoot, or I'll move! (A Resident Evil 5 defense)
Feb 10th 2009 10:45AM (Joystiq)There is a reason that after halo came out all fps on consoles started using the same control scheme, and that reason is that they work the best. There are other 3rd person over the shoulder action games now, and RE should have evolved.
EA announces Dead Space for Wii, hints at MotionPlus support
Feb 3rd 2009 6:49PM (Joystiq)MTV teams up with Mega Man to compare console download speeds
Feb 3rd 2009 8:54AM (Joystiq)Confirmed: no run-and-gun in Resident Evil 5. Ever.
Feb 2nd 2009 8:50PM (Joystiq)In simple terms, they made everything in the game, other than the controls into an action shooter, which is why it doesn't feel right.
All this being said it is a demo, I have heard it is a lot more fun with a second person, instead of the AI they give you, and if one of my friends buy it, I'll probably play it. It's just a little bit of a disappointment,
Confirmed: no run-and-gun in Resident Evil 5. Ever.
Feb 2nd 2009 8:19PM (Joystiq)But this game just doesn't feel right, if your going to have a game where you have to run away from you enemies and turn around (like this game and RE4) to shoot them you can't have it be a co-op mode with an AI partner that DOESN'T follow you everywhere you go.
I played the demo and ran up to the highest point I could and turned around (as I had done many times in RE4) to shoot my enemies. Within 5 seconds the girl below starts screaming from down below about needing to be saved. RE1-4 (survival horror) RE5 (Action/Shooter) and when they made that switch, they should have updated the control scheme, it's just that simple.
I also read that some people don't want it to seem like every other game out there. But those who have play uncharted, and gears of war know that even if a game has the same controls, they can offer COMPLETELY different experiences.
Joystiq impressions: Batman: Arkham Asylum
Feb 2nd 2009 8:01PM (Joystiq)