Thanks for clearing up the post. However, I'd like to point out that the beauty of this machine is that it doesn't require a computer in the audiopath to function. It is a far more valuable tool with this flexibility and I'd prefer to think of the VST control as an optional bonus to an already solid machine. You seem to find it more valuable in a recording setting, but it is also functional for performance, and many artists find that very attractive.
As far as a lack of an internal DAC, I prefer to have full control over my audiopath and I'd prefer to convert the signal on my own terms, and I'm not alone. Not all DAC's are created equal, and the analog enthusiasts can be very picky.
I *love* these kinds of games! I sure hope this one's good, tho. There's one game I like to play on the PC which is kind of like SMB. It's called Hamsterball. It's really fun, and a lot more like Marble Madness than SMB. It's totally worth checking out if you like these kinds of games: http://www.raptisoft.com/hamsterball.shtml
"If they decide the game can no longer be played anywhere around the world, that's up to them."
Wow. I hope you're not a lawyer. You may be aware of this fantastic thing that the makes the free world so..."free": Rights. In fact -- at least in the U.S. -- what you stipulated would become the laughing stock of the legal system. Just as they can't tell you that you must kill your mother in order to install the game, nor can they just decree that you're no longer allowed to play it.
It may be their property, but you licensed it, and you have some protected rights as a licensee.
"The right comparison would be if a local affiliate decided to alter the original recording and superimpose an image of Subway on the side of the Enterprise as it goes whizzing across the screen. After all, it is their own private tv station that is displaying the broadcast isn't it? Nothing wrong at all."
I'm not sure I understand how Valve could have any say in this.
Last I checked, the producers of Star Trek: TNG don't have any say what commercials are played during breaks. 'Cuz they don't. And when was it that TiVo was sued for displaying their own commercials when commercial-skipping? 'Cuz they haven't. And I rue the day that Microsoft decides that anything created with a Windows PC is their (MS) property. Because, you know, they have a say in it...right?
Wrong.
Until the day Valve "owns" your chat conversations (because, of course, it went through *their* software), I think we can all rest assured the judges will laugh this away.
Nevertheless, Valve is certainly not doing this for the good of the people, I can tell you that.
Music Thing: Putting an analog synth in your computer
Feb 18th 2006 3:22PM (Engadget)Thanks for clearing up the post. However, I'd like to point out that the beauty of this machine is that it doesn't require a computer in the audiopath to function. It is a far more valuable tool with this flexibility and I'd prefer to think of the VST control as an optional bonus to an already solid machine. You seem to find it more valuable in a recording setting, but it is also functional for performance, and many artists find that very attractive.
As far as a lack of an internal DAC, I prefer to have full control over my audiopath and I'd prefer to convert the signal on my own terms, and I'm not alone. Not all DAC's are created equal, and the analog enthusiasts can be very picky.
Thanks again for the helpful post! :)
Music Thing: Putting an analog synth in your computer
Feb 18th 2006 5:44AM (Engadget)And if Ryan thinks MIDI is *bad*, then he clearly has no capacity to be writing about music equipment, et al.
These are two *big* boo-boos -- what's up here?
Apple's accelerometer patent for video gaming on tablet PCs
Jan 29th 2006 2:30PM (Joystiq)Best toy ever: Shake to smear and wipe drawings. Etch-a-sketch style.
Best marble game ever: Top-down Marble Madness using the accelerometer data.
Best application ever: Scan maps and large images using the accelerometer data.
Best waste of money ever: Digital level using the accelerometer data.
Sega announces Super Monkey Ball Adventures
Jan 27th 2006 2:48AM (Joystiq)Valve angry at Engage's in-game advertising
Jan 14th 2006 1:53AM (Joystiq)Wow. I hope you're not a lawyer. You may be aware of this fantastic thing that the makes the free world so..."free": Rights. In fact -- at least in the U.S. -- what you stipulated would become the laughing stock of the legal system. Just as they can't tell you that you must kill your mother in order to install the game, nor can they just decree that you're no longer allowed to play it.
It may be their property, but you licensed it, and you have some protected rights as a licensee.
"The right comparison would be if a local affiliate decided to alter the original recording and superimpose an image of Subway on the side of the Enterprise as it goes whizzing across the screen. After all, it is their own private tv station that is displaying the broadcast isn't it? Nothing wrong at all."
Not unlike my TiVo example, above.
Valve angry at Engage's in-game advertising
Jan 13th 2006 10:44PM (Joystiq)Last I checked, the producers of Star Trek: TNG don't have any say what commercials are played during breaks. 'Cuz they don't. And when was it that TiVo was sued for displaying their own commercials when commercial-skipping? 'Cuz they haven't. And I rue the day that Microsoft decides that anything created with a Windows PC is their (MS) property. Because, you know, they have a say in it...right?
Wrong.
Until the day Valve "owns" your chat conversations (because, of course, it went through *their* software), I think we can all rest assured the judges will laugh this away.
Nevertheless, Valve is certainly not doing this for the good of the people, I can tell you that.
Uwe Boll listed as possible Metal Gear film director
Jan 12th 2006 5:08PM (Joystiq)