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Montpoupon

Member since: Aug 31st, 2010

Montpoupon's Latest Comments

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Joystiq46 Comments
Massively216 Comments

Champions Online previews the new Specialization system

Mar 14th 2012 9:45AM (Massively)
My impression is that everything "new" added to CO costs additional Cryptic or Atari points to buy. So what is the cost of these new features? This just seems to be the latest "monetization scheme" they have cooked up.

The Soapbox: The inevitable Mass Effect MMO

Mar 13th 2012 2:22PM (Massively)
@OneEyeRed

Eh - I would flame but I kinda agree with you.

Game launching with separate DLC, or retail-specific weapons .... at this point ME3 is where I've decided to put my foot down.

Not saying I'll never buy it, but I'm going to wait until an "everything" version of the game is available. I've had enough of obnoxious attempts to monetize me.

Leaderboard: Playing same gender vs. opposite gender

Mar 6th 2012 2:06PM (Massively)
@MrSquiggles
I'm sure there is a MsSquiggles out there waiting for you. Keep on fighting!

Aion's Rallying the Troops event begins Feb 27th

Mar 5th 2012 8:31PM (Massively)
Not sure if anyone will come back and read this, but I was able to resolve my issue in a slightly unsavory way.

Via a "Custom Clean Install", I reverted back to the 285.62 version of NVidia drivers (Windows 7 64bit, GeForce GTX 560 Ti). I only seem to get the error above if I'm running the 295.73 of the NVidia drivers.

RIFT celebrates its first year by looking back... and looking beyond

Mar 5th 2012 2:28PM (Massively)
I got dragged a little kicking and screaming to try out this game due to a friend.

Its a pretty awesome game - I'm quite impressed with the depth of the character customization system. Every character has like a primary job, a subjob, and a tertiary job. Dual-spec? try like Quad or even Penta-spec(!). Appearance tab? What... they give you... like... SIX appearance tabs?!!?!? @___@;

Aion's Rallying the Troops event begins Feb 27th

Mar 4th 2012 7:59AM (Massively)
I tried to get back into Aion, but I keep getting this error now: http://farm8.staticflickr.com/7062/6951967195_dbef48f8b8_o.png

-------------------------------------------------
AION GameClient OTCBuildClient32_woGG has stopped working.

[(1204 :MultiThread) 2012/03/04 07:28:50]: =======================
an Access Violation in module nvapi.dll at 0023:67a4ddcd.
-------------------------------------------------

Going to Aion forums, it looks like a number of people have been running into this issue: http://forums.na.aiononline.com/na/forumdisplay.php?f=6

However unfortunately it also looks like no official reply has been put out by NCSoft on what the problem is or how to fix it.

... sigh ...

Going toe-to-toe with TERA's first beta weekend

Feb 18th 2012 7:04PM (Massively)
"And then there's the self-root. Sigh. Now, I've heard that this becomes less of an issue at higher levels thanks to unlocked abilities and glyphs, but I've yet to experience that, so I'm just going with what I know, and what I know is that having ability animations that root me in place completely blows. As I mentioned earlier, I played a Warrior for this beta test, and the whole philosophy behind Warriors is that they fight with a pair of swords and focus on landing a flurry of quick-but-weak attacks in order to defeat their enemies. More importantly, they are evasion tanks. Their leather armor isn't going to do much to stop the force of an attack, so if Warriors want to survive on the front lines, evasion is their best line of defense. Why is it, then, that every single attack -- even my basic mana-generating combo attacks -- roots me in place until it's finished? Yes, I could break it early by using my dodge ability, but if I wanted to break an animation early while my dodge was on cooldown, I was screwed. Since I was playing a class that relied heavily on evasion and positioning to survive, that extra fraction of a second required to finish the animation was often the difference between avoiding damage and eating a power attack."

http://www.youtube.com/watch?v=0hOgb2GDCj8

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