stoppableforce
Member since: Jan 13th, 2006
stoppableforce's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Joystiq | 33 Comments |
| TUAW.com | 11 Comments |
| Engadget | 1 Comment |
| Joystiq Playstation | 13 Comments |
| Joystiq Nintendo | 152 Comments |
| WoW | 268 Comments |
| Engadget Mobile | 1 Comment |
| Massively | 11 Comments |
Featured Stories
Schilling says he could lose $50 million of his own money in 38 Studios implosion [update: Chafee responds]
Posted on May 29th 2012 10:00AM

Breakfast Topic: What post-launch game features do you most appreciate?
Jan 27th 2011 1:39PM (WoW)Incidentally, to the poster - there used to be a way to import your calendar from the armory into Google Calendar, though it's gone missing now (kinda like the RSS feed of your activity feed). Keep watching, I'd bet it'll come back one of these days.
The Queue: My pet is adorable too
Jan 12th 2011 11:53AM (WoW)Better yet, give it a name to name it after food, just to remind it that its time is limited should it fail at its pet-ly duties.
- Turtle? Name it Soup.
- Boar? Name it Bacon, Porkchops, or Ribs.
- Crab? How about Rangoon?
- Parrot? Drumsticks! (Okay, I'm really reaching here.) A parrot would also be great for that whole tropical theme they have going on.
Officers' Quarters: Critter Kill Squad tips and tricks
Dec 27th 2010 3:14PM (WoW)Officers' Quarters: Critter Kill Squad tips and tricks
Dec 27th 2010 3:13PM (WoW)12 Days of Winter Veil Giveaway Day 1: Razer Naga gaming mouse
Dec 22nd 2010 4:31PM (WoW)The Queue: I don't want to look back yet
Dec 22nd 2010 2:17PM (WoW)WoW Insider's Cataclysm Launch Giveaway: Ethereal Portal loot code
Dec 7th 2010 8:56PM (WoW)WoW Insider's Cataclysm launch giveaway: Steelseries MMO gaming mouse
Dec 6th 2010 9:54AM (WoW)Shifting Perspectives: Broken things that aren't, page 2
Dec 3rd 2010 4:56PM (WoW)Behind the Mask: Eight ways for free-to-play
Nov 18th 2010 4:09PM (Massively)Or the builds are purposely horrible in hopes that people will be willing to shell out for the freedom to not use archetypes - instead of what's more likely to happen, which is that F2P players will quit.