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Alecks

Member since: Nov 2nd, 2006

Alecks's Latest Comments

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Joystiq43 Comments
Joystiq Playstation5 Comments
Joystiq Xbox1 Comment
Massively11 Comments

Kitase: Square 'learnt a lesson' with FF XIII, franchise needs more frequent releases

Nov 22nd 2011 10:35AM (Joystiq)
I feel like what they need to do is keep final fantasy in a long development cycle. Keep it so that Final Fantasy can be at the highest quality it has always been known to be.

While that series of games are in development, have other teams bring out unique games with little development cycles to test the waters of what players may or may not be into. The best example I can think of is.. when they brought out "The Bouncer" That was a fun little game that I'm sure had a tiny development cycle for them.

point is.. bring out more unique games to feed your final fantasy games time and money. Anybody else agree?

The Mog Log: Final Fantasy XIV did not ruin your birthday party

Sep 5th 2010 12:03PM (Massively)
While the UI does seem to stink at times, with the keyboard and mouse, I've gotten used to using all the keyboard shortcuts and the UI flies for me.

The mouse has become designated Camera Angle tool and that's all I use it for now :p

I've been Awe struck with the Open Beta since day one I got in. The game is so different from other MMO's and to me, it feels different in a good way. I love the bazaar, having to go from people to people to check their wares and compare prices: It feels like it's how the real life approach would be for these things, and I know that the World of Warcraft instant gratification society would probably hate the fact that they have to take a little time off to do some window shopping, but I absolutely love it, it feels immerse-iv, I'm existing in this world.

The crafting while I do agree that at least they should put a known's recipe list on the player side for discovering, I don't want them to take away the guessing game as well. Nothing feels more involving than starting off as a new Blacksmith and walking up to a more seasoned blacksmith and asking him or her "Teach me, please!" alright kid, grab this and that and lets get hammering. (speaking with experience.) :p

and of course, the feel for a new MMO, The Next gen quality of this MMO has blown me away. Everything is to scale, cities, open maps, there isn't an inch in the map that isn't explorable or reachable. I tagged along with a few people just to wonder around and take in the beautiful landscape of the game and I had a great time doing so. One nip pick I had through the travels is that there aren't enough open world mobs to go around ending for their treasons of living without a license to live.

I was also blown away by the quality of the main quests you get to do ( non guild leve, the story quest once you start the game and can continue) but I was disappointed in the fact that there aren't more like those for you to try out. I can only assume that the Open Beta allowed you to demo the first few legs of the main story arc, but man I want to continue it so badly :p

if this truly is what next gen mmo quality will be like, just imagine the next gen mmo Blizzard is going to make, huh? It will probably be something completely mind blowing.

I'm sold, my pre-order is going in today. See you other guys in when and if you guys do.

FFXIV open beta postponed until further notice

Aug 31st 2010 12:14PM (Massively)
Even if it released right now, or if it released later, It's going to launch with a bunch of bugs and a bunch of things that will probably get removed, augmented or enhanced as time comes.

The beauty of an MMO is the fact that it's a game designed for constant change.

People calling Doom upon the game as though the system of the game will never be changed, especially when according to Square, they are def keeping an ear out.


Look at Blizzard and WoW. I'm sure the game that launched is looking at the game that is today with much envy.

and though I do agree that they've made WoW too easy and too much dedication went to Joe six Pack and not Alecks badass priest like no other, I feel the changes were still fun and for the better.

and as for Blizzard, I'm sure they made a decision at some point in which they stood firmly on, despite the community telling them that's not what they wanted. (Real ID) :p

Massively Exclusive: Jack Emmert speaks (about Neverwinter and a whole bunch of other stuff)

Aug 25th 2010 1:02PM (Massively)
Cryptic, eh?

Love their work, can't wait to see how they ruin this one!

Yes I'm just hating, but you're gonna tell me I don't have reason?

The Daily Grind: What bonuses do you want from a collector's edition?

Jul 15th 2010 11:53AM (Massively)
A cute girl roughly two to one years younger than you, who knows how to play the game better than you and she's single. Best collectors package ever.

Swag Sunday: Armored Core: Last Raven (PSP) [update]

May 17th 2010 2:47PM (Joystiq)
Mine is made out of a few copies of the game Demon's Souls.

Cryptic to announce new MMO later this summer

May 6th 2010 11:21AM (Massively)
These people need to stop making MMO's. :( Their MMO designs are so poor and shitty. All the comments here are united in that main idea. I'm sure they read it. I think they approach it with the " We can only go up from here" train of thought. Champions Online comes out, shitty " we can only go up from here" STO comes out, shitty " We didn't go up here, so we can only go up from here."

Final Fantasy XIV interview highlights breadth of feedback

May 3rd 2010 12:40PM (Massively)
Man I would prefer that they would just keep things at a glance level instead of full invite of ideas and balances from the users. What ruined WoW were the cry babies asking for more and more of the games content to be available to them. I feel there should always be a balance, not a "lets start designing for the LCD". It will be good to hear out people with actual ideas that could shape the game better, but it sucks to have to go through pages of people saying " this class beat my class and I know I don't suck at this game, so my class is broken, and ontop of that, I can only play one hour a week, and I wanna be covered in all end game materials. Make it so!"

Final Fantasy XIV alpha test guide leaked

Apr 15th 2010 2:03PM (Massively)
it's funny that I watch the videos and I see a vast improvement already in the UI, combat, time and speed with everything else that goes into the mechanics compared to FF11. Then again I've been playing ff11 for a few years now, and the changes to me seem major. The game is def running a bit clunky, then again might be his computer, might be the servers, it's alpha either way.

As far as the music goes. It's Blue Dragon style, composed by Uematsu as well. He probably just loves that style as in an interview he said his favorite game to compose for was Blue Dragon lol.

I'm more of a Final Fantasy 12, Tactics soundtrack fan myself.

and @syntax
I actually really like FF11, so in my perspective I'm seeing FF11 with improved graphics and combat. FF11-2, I couldn't ask for more! :)

final note: I would've preferred that their new MMO took place in Ivalice. :)

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