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Madrid

Member since: Sep 22nd, 2010

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Joystiq17 Comments

Rumor: Assassin's Creed 3 screens leaked

Mar 2nd 2012 5:07PM (Joystiq)
You have to take in consideration that the game is develop in montreal, quebec, french province of canada. We have our own point of view on this periode of history. We never have the english crown in our heart.

Gameloft cleared after 'crunch' probe (ouch)

Jan 14th 2012 8:18AM (Joystiq)
@kahrnivor it's Dungeon Hunter Alliance for PS Vita. There also the PSN version that you can find online for around 12$

'Mortal Kombat Komplete Edition' koming to konsoles February 28

Jan 9th 2012 11:14AM (Joystiq)
Source:THQ ..... Really???

Wizorb smashing into PC on Nov.7, more ports to follow

Oct 30th 2011 2:15PM (Joystiq)
Nice to see that an indie developer from Montreal get some spotlight from my favorite gaming news website.

Report: Square Enix to expand Eidos Montreal, add 350 employees by 2015

Sep 2nd 2011 1:31AM (Joystiq)
@(Unverified) I'm desapointed for this expansion because it goes against the philosophy Eidos Montreal was promoting since the start of the studio. They wanted a small studio and was getting a good vibe from them. I'v visited the studio before they start working on thief 4 and I was feeling like they where a family. But from what I herd from other, it was not really like this.

But since I'm from montreal and work in the video game industry, i'm happy.

Gameloft plans to make all iOS releases universal

Aug 21st 2011 11:12PM (Joystiq)
@DevilSei yeah... like if my name would say where I come from or where I work...............

Gameloft plans to make all iOS releases universal

Aug 21st 2011 9:09PM (Joystiq)
I'm working for gameloft, and have been never ask for overtime.

Rumor: 'Seizure' caught on tape for Assassin's Creed: Revelations [update]

Jul 22nd 2011 8:56PM (Joystiq)
Don't make any sense, Dialogue rip from a movie, hosted on a exotic site with exotic language description, while Ubisoft Digital Art are in montreal. Look more like some random animator want publicity.

Levine reveals the psychology behind Bioshock Infinite

Jul 9th 2011 9:30PM (Joystiq)
@aristokrat On gamer with jobs podcast, KenneL talk about the SO using opportunity. So, in a level, Elizabeth have a list of thing she can do with the environment that continue the narrative, but to not be all at the beginning if player take is time to explore, these object she interact with are multiplied and scattered through the level. Also, the can use dialog to make her do something while you are exploring.

Portal 2 Authoring Tools for schools: Newell explains

Jun 22nd 2011 9:24PM (Joystiq)
I'm curious to see how it will be done. There's so much research to be done on game as educational tool.

And Wooow!!!! I'm surprise how people can only think about them self.

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