I'm not, but as I said, every console is manufactured at a loss. In 1 year, the actual cost of those parts, in bulk, will probably be closer to $300. And they'll still be selling at a loss, due to the other factors you listed, at launch, but this isn't something new. Hell, the parts for the PS3 were worth more than $600 at it's launch, and they still had to account for all of that.
8gb of ram actually doesn't seem unreasonable. For today's high end gaming PCs, 4-8gb is on the low end, and the next gen consoles aren't slated to come for at least another year, if not more.
Think about it like this- A next gen console will probably have a quad core processor. Hell maybe even 6 cores. That and a mobo without any major bells and whistles will run you $200. Throw in 40 for 8gb of ram and another 60 for a large HDD, it leaves about 100 dollars for a video card (I'm building on a $400 spec. Remember- the current 360 still retails for $300). With that money you can get an HD 6770, which is about the rumored spec for the next gen. It's a DX11 card and it will have no problem running games at 1080p, especially since there will be no background OS to run like a PC.
Couple all this with the fact that Sony and Microsoft sell their consoles at a loss on launch, and 8gb of ram doesn't seem that far-fetched... That said, it'll probably be 4, not 8, unless a developer pushes them to add more (like Epic did with the 360).
I think you have valid points, but today 4-8 GBs in a PC is nothing. And the next Xbox/PS3 won't be showing up for over a year at least...
Let's look at it this way- Bare bones, a 4-core console would be about 90 dollars for the chip and 90 for the mobo. For 40 you can get 8gb of ram, and another 60 you can throw in a large hard drive. That still only runs you 300 dollars. If you spend an extra 100 on the video card, you can get a HD 6770, which is DX11 capable and with 1gb vram, around the rumored specs of the next consoles. Not superpowered, sure, but with no backend OS to run like a PC, MORE than adequate for 1080p visuals.
Total cost (today) about $400. That's without wholesale prices, just retail. And since console manufacturers (exception: Nintendo) typically sell their hardware at a loss at launch, I don't see any of the specs people have been quoting (including 8gb ram) anything out of the spectrum of reality.
Ghost Recon: Future Soldier presented on PC June 12
Apr 3rd 2012 6:39PM (Joystiq)Ghost Recon: Future Soldier presented on PC June 12
Apr 3rd 2012 6:37PM (Joystiq)No 'new Xbox' talk at E3, Microsoft says
Mar 15th 2012 11:34PM (Joystiq)My bad, you are correct sir. My point was you won't see them using DX11.
No 'new Xbox' talk at E3, Microsoft says
Mar 15th 2012 11:15PM (Joystiq)A Playstation console will never take advantage of DX11, Direct X is a Microsoft product. Sony consoles use OpenGL.
Fables won't tell tales until Q3 2012
Mar 12th 2012 6:36PM (Joystiq)In addition, the Fables comic book series, which this game is based off of, has been around since 2002; the original Fable came out on Xbox in 2004.
Battlefield 3's rendering architect details his dream specs for the next generation of consoles
Mar 9th 2012 4:19PM (Joystiq)I'm not, but as I said, every console is manufactured at a loss. In 1 year, the actual cost of those parts, in bulk, will probably be closer to $300. And they'll still be selling at a loss, due to the other factors you listed, at launch, but this isn't something new. Hell, the parts for the PS3 were worth more than $600 at it's launch, and they still had to account for all of that.
Battlefield 3's rendering architect details his dream specs for the next generation of consoles
Mar 9th 2012 3:32PM (Joystiq)Oh, awesome, and now it triple posts... Sorry. Someone delete those, please.
Battlefield 3's rendering architect details his dream specs for the next generation of consoles
Mar 9th 2012 3:31PM (Joystiq)Battlefield 3's rendering architect details his dream specs for the next generation of consoles
Mar 9th 2012 3:30PM (Joystiq)8gb of ram actually doesn't seem unreasonable. For today's high end gaming PCs, 4-8gb is on the low end, and the next gen consoles aren't slated to come for at least another year, if not more.
Think about it like this- A next gen console will probably have a quad core processor. Hell maybe even 6 cores. That and a mobo without any major bells and whistles will run you $200. Throw in 40 for 8gb of ram and another 60 for a large HDD, it leaves about 100 dollars for a video card (I'm building on a $400 spec. Remember- the current 360 still retails for $300). With that money you can get an HD 6770, which is about the rumored spec for the next gen. It's a DX11 card and it will have no problem running games at 1080p, especially since there will be no background OS to run like a PC.
Couple all this with the fact that Sony and Microsoft sell their consoles at a loss on launch, and 8gb of ram doesn't seem that far-fetched... That said, it'll probably be 4, not 8, unless a developer pushes them to add more (like Epic did with the 360).
Battlefield 3's rendering architect details his dream specs for the next generation of consoles
Mar 9th 2012 3:24PM (Joystiq)I think you have valid points, but today 4-8 GBs in a PC is nothing. And the next Xbox/PS3 won't be showing up for over a year at least...
Let's look at it this way- Bare bones, a 4-core console would be about 90 dollars for the chip and 90 for the mobo. For 40 you can get 8gb of ram, and another 60 you can throw in a large hard drive. That still only runs you 300 dollars. If you spend an extra 100 on the video card, you can get a HD 6770, which is DX11 capable and with 1gb vram, around the rumored specs of the next consoles. Not superpowered, sure, but with no backend OS to run like a PC, MORE than adequate for 1080p visuals.
Total cost (today) about $400. That's without wholesale prices, just retail. And since console manufacturers (exception: Nintendo) typically sell their hardware at a loss at launch, I don't see any of the specs people have been quoting (including 8gb ram) anything out of the spectrum of reality.