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Hookshot Mallard

Member since: Oct 25th, 2010

Hookshot Mallard's Latest Comments

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Joystiq53 Comments

Game Music: Enhancement Through Limitation

Jan 25th 2012 5:17PM (Joystiq)
@Electrium

Am I bound to that one company? Maybe Activision isn't so great with music, but I could make a MASSIVE list of modern games with awesome soundtracks... many of which blow Zelda's out of the water... I'm not going to do that here and now, but I think saying that the composers aren't as talented/putting as much work in to the game, is garbage.

Game Music: Enhancement Through Limitation

Jan 25th 2012 1:46PM (Joystiq)
It's all nostalgia. The music itself is well written, but honestly, the advancements in technology have been nothing but positive.

I guess I'll just use this as an example to think about. The Zelda theme. A wicked tune, right?

Listen to the original 8-bit version, then listen to an orchestrated version... Which is better from a non-biased angle?

Bah... I don't even know what I'm trying to say. I love game music. I love it now just as much as I did then.

Why Soul Calibur Still (Quietly) Burns After More than a Decade

Jan 23rd 2012 4:47PM (Joystiq)
@Darklink2009

Yes yes yes oh god yes. I miss that mode so much... Really would have liked to see them expand upon it.

Zeschuk: Coordinating on SWTOR 'like teaching elephants to do ballet'

Jan 20th 2012 5:14PM (Joystiq)
They realllllllly should have just made KoToR 3... and 4 for that matter.

The Legend of Zelda: Skyward Sword has fully orchestrated soundtrack

Oct 4th 2011 2:15AM (Joystiq)
@bm111

The new Elder Scrolls theme for Skyrim. Holy crap that thing is epic. "Lady of the Light" from Alan Wake. "Tom the Diver" and "A Writter's" dream from the same game. The quirky whistled tune from Deadly Premonition that is so very out of place, but so perfect for some reason. The theme to Grand Theft Auto 4 with the little eastern European sounding undertones on the mandolin. All of the boss fight themes from Castlevania: Lords of Shadow, especially the swamp trolls. Roar of the departed souls from Lost Odyssey is mind bending... should I keep going, or do you not see how stupid your comment was yet?

Square Enix CEO feels Final Fantasy 14 'greatly damaged' brand

Sep 28th 2011 10:47PM (Joystiq)
@DokiDokiBawanga

But I like pretending reviewing master I am because my favourite thing is that!

Square Enix CEO feels Final Fantasy 14 'greatly damaged' brand

Sep 28th 2011 9:05PM (Joystiq)
@pluupy

Oh, I GOT the game just fine. I examined every crevice, and milked every drop I could from that badboy and was left with nothing of any real value. We can't fall in to the trap of saying everything is just "what it is" and you either like it or you don't. When we do that, we allow the game makers, artist, musicians, etc to rest upon their own laurels. If a game is bad, we need to be willing to ADMIT that it is bad, and hold their feet to the fire. FFXIII being bad is not an opinion, it is a fact, and I am more than willing to go out on a limb and proclaim that loud and clear.

Square Enix CEO feels Final Fantasy 14 'greatly damaged' brand

Sep 28th 2011 7:14PM (Joystiq)
Oh, and just so you know, I completed the game beginning to end, hoping against hope it would somehow get better.

Square Enix CEO feels Final Fantasy 14 'greatly damaged' brand

Sep 28th 2011 7:12PM (Joystiq)
FF13 is pretty brutal the whole way through. It never really evolves above anything other than a hallway simulator. There is no fun side-questing to be had... what there IS to do is just mimicry of the rest of the game... Run from point a to point b, getting into fights along the way, then fight something more difficult, then run from point b back to point a, fighting along the way. You will never reach a town full of people to gather info from, receive quests from and interact with, ever. A lot of the story of the world is told through overly complicated and poorly worded text files which are no fun to read...

There is no "life" to this game. They have created some interesting characters, but none of them ever develop or evolve into anything different. There are no character arcs, no budding friendships, no romances between any of them throughout the game... Who you meet in the beginning is who you will see in the end.

The boss fights are not fun either. The break system is simply a second HP bar for the enemies with a second coat of paint. There is no true interactivity in the battles. All fights feel very similar, only changing in the length of time they take.

Nintendo: 'No plans' to localize Xenoblade, Last Story, or Pandora's Tower

Aug 20th 2011 12:34AM (Joystiq)
@tendonboy

"Wow you missed out on a ton of good games.

No love for
Metroid Prime Trilogy?
Super Smash Bros. Brawl?
Super Mario Galaxy 1 and 2?
New Super Mario Bros. Wii?
Twilight Princess?
GoldenEye?
Resident Evil 4?
the hundreds of Virtual Console games?
etc. etc.

How can your Wii collect dust if there are plenty of games to play? That baffles me whenever someone says that. "

Plenty of games? You listed 11... 3 of which are Mario games and 3 of which are Metroid games... That's nothing... NOTHING compared to what the other consoles are delivering.

As far as virtual console goes, these are old games that work on old hardware... they're a nice bonus, but hardly a comparison to new, high end software.

Nintendrones need to start realizing that their beloved Japanese corporation no longer cares about them. It cares about their parents, their Grandparents, and maybe their young children. Period.

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