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Kai

Member since: Jan 15th, 2006

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Joystiq9 Comments

The coolest video you'll see this year

Sep 3rd 2006 11:06AM (Joystiq)
I thought it was cool. A little long, but cool. Although, at first, I was disappointed that the cars didn't interact with each other, I realized why. The cars looked like the flow of a stream, albeit a very blocky stream with bits of tires here and there.

I also liked the music. It was the title song to "Gone in 60 seconds". Some people can't appreciate Moby and his style, but to each their own.

Weekly Webcomic Wrapup: August 27 - September 2, 2006

Sep 2nd 2006 2:33PM (Joystiq)
VG Cats all the way!! All of these were funny, but VG Cats was by far the best.

Retro games recreated in stop-motion using household objects

Aug 22nd 2006 5:42PM (Joystiq)
I think we know who's gonna win an Oscar here...and Emmy...hell, let's throw in the Nobel for S&G ;)

Great stuff! Brings back memories.

Catching up with Kaz and the PS3 [update 1]

Aug 20th 2006 1:10PM (Joystiq)
I'll admit, I am a Nintendo fanboy, but I seriously can't understand why people would shell out $600 dollars for 360-like quality. Yeah, the PS3 is showcasing new technology, but here are the inherent problems:

Blu-Ray: Boasts higher capacity, but at a higher price. And will it become a mass media format or go the road of UMD?

Cell Processor: Fast and small...but how fast? Nothing that they (Sony) have shown me looks any better than the 360. Given the gap in developement (between the 360 and PS3), one would think that the graphics would be that much better..but, for the moment, they're not.

Price: PS3=$600, XB360=$400, Wii=$250 (all prices are average or estimate). Why the $600? I don't care what kind of technology your packing...you need to give me something that looks worth that kind of money.

Now, I may be wrong on all notes, I'm not an analyst. But, from my viewpoint as a simple consumer, the PS3 is at a major disadvantage...for now. The price is just too high, and the PR is terrible, banking on the fact that we consumers have no care for the consequences of the price but going to buy one anyway. Sony is just way too optomistic (well, actually, all the companies are.) Maybe over time thay may gain a foothold in the market, but only after the price goes down. And maybe the graphics will get better as developers get more acquainted with the technolgy. But, for now, I don't have $600 dollars lying around, and, even if I did, I would most likely spend it on either a.) a Wii or 360, b.) new parts for my computer, or c.) let it drift away like most of my money does (had to be honest on that last one.)

Weekly Webcomic Wrapup: August 6 - 19, 2006

Aug 19th 2006 11:54AM (Joystiq)
Had to go with "Press Start To Play" on this one. And, pardon my n00bness or whatever, but I didn't get the Pat Buchanan one...maybe it's because I hate multi-sided blood sucking creatures...who knows. "Not I," said the pig.

Prince of Persia now confirmed for Wii

Aug 7th 2006 8:36PM (Joystiq)
Third party suport isn't a question. For now. It's how long will they continue to support. Changing gaming as we now know it (which happens to be something that Nintendo does...a lot) is charting new territory for developers. I myself hope that they continue with their support (I am a Nintendo Fan), I just hope they use the Wii-mote in a more-than-superficial way. It may take them a little time at first, so let's hope they stay the course.

Weekly Webcomic Wrapup: July 30 - August 5, 2006 [update 2]

Aug 5th 2006 1:44PM (Joystiq)
Definitely Penny Arcade on this one (alhough they were all funny, including the rampaging R.O.B.).

They're papercraft models, not dolls

Jul 31st 2006 10:29PM (Joystiq)
Interesting. I wonder if they were so obsessed that they actually followed the polygonal layout of Link, Zelda, and Majora's Mask. Some people have WAY too much time on their hands.

Next in the series: Life size origami Ocarina - Look like an uber-fanboy (or fangirl) without all the nasty papercuts!

Weekly Webcomic Wrapup: July 16 - 22, 2006

Jul 23rd 2006 11:01AM (Joystiq)
For me, it was a tie between Alarm! and Super Door. Alarm! was appealing in general, but Super Door appealed to me as a gamer, with many a game before (and even now) where my character had to take the scenic route because there was the impenetrable split-rail fence in the way or the stream of nevermore that, although is only ankle deep, cannot be crossed by us mere mortals.

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