256 meg of ram for textures I either do not see a problem with that I also ran Oblivion on my PC with an ATI 9800 pro with only 128meg of ram in 1024*768 and game was pretty good looking and fluid (pc is only an athlon XP 2.6 with 1gig of ram from 3 years ago). I do not know why everyone is bashing sony for the 256 meg of ram for textures it feels plenty from my point of view except maybe for 1080p games , for 720p as oblivion it is really enough. And when you say PS3 has only 256meg of vram , do you think the X360 has a lot more when the main program, level maps,+audio+libraries are in the 512 meg of the 360, Should not be a lot more than 300 meg, cause when I look at my oblivion if you take the exe file+some audio,.... it take at least 200meg in my ram, I do not see why the X360 version would be so different in memory usage
Oblivion slips from PS3 launch, expansion for PC, 360 late Nov
Nov 9th 2006 8:38PM (Joystiq)