Back to Mobile View
| Mail |
You might also like: WoW Insider, Massively, and more

David

Member since: Jan 17th, 2006

David's Latest Comments

Blog Activity
Blog# of Comments
Joystiq99 Comments
Engadget HD1 Comment
Joystiq Xbox1 Comment

Ubisoft patches inverted aim (back) into Splinter Cell HD Trilogy on PSN, retail patch coming soon

Nov 23rd 2011 4:26PM (Joystiq)
I don't understand what you don't understand.

Ubisoft patches inverted aim (back) into Splinter Cell HD Trilogy on PSN, retail patch coming soon

Nov 23rd 2011 4:24PM (Joystiq)
It's also worth thanking this site for going with merrick97's original complaint about the y axis debacle. If joystiq hadn't made it a news story, we'd still be twiddling our inverted thumbs silently, uselessly cursing Ubisoft.

Ubisoft patches inverted aim (back) into Splinter Cell HD Trilogy on PSN, retail patch coming soon

Nov 23rd 2011 3:24PM (Joystiq)
@tylerh1701

Yeah, that's a great example pic. However, in my example, the analog stick is coming out of the top, crown part of the head, which I think makes it a little easier for people to grasp.

I wish people who bitched and moaned about how people who need inverted Y should shut up and adapt would just visualize the analogy first and realize that they are the ones doing it unnaturally. (Not that I would chastize anyone for this.)

Ubisoft patches inverted aim (back) into Splinter Cell HD Trilogy on PSN, retail patch coming soon

Nov 23rd 2011 3:07PM (Joystiq)
@Ayepecks
It doesn't make sense to you because you aren't able to visualize your head as an analog stick. Let's reverse it... pretend you are looking at a controller, and instead of a right analog stick, there's a tiny little version of your own head. Now let's say your thumb is on top of your head, as it would be if you were playing Splinter Cell HD. You want to look down. Which way do you move your thumb to make your tiny head look at the floor? (HINT: The answer is 'up'.) If you can't visualize this, I don't know what to tell you.

Ubisoft patches inverted aim (back) into Splinter Cell HD Trilogy on PSN, retail patch coming soon

Nov 23rd 2011 2:37PM (Joystiq)
@Huey2k2

You proved my point... i your head were an analog stick resting upon a controller, and you pushed it towards the floor, you would be pushing up on the analog stick that is your head.

Ubisoft patches inverted aim (back) into Splinter Cell HD Trilogy on PSN, retail patch coming soon

Nov 23rd 2011 2:23PM (Joystiq)
@Huey2k2

Put your thumb on top of your head and pretend it's an analog stick. Which direction do you have to push your head to look at the floor? If you said 'down', you're the one with the broken brain.

Ubisoft patches inverted aim (back) into Splinter Cell HD Trilogy on PSN, retail patch coming soon

Nov 23rd 2011 2:11PM (Joystiq)
I would personally like to thank merrick97 for his tremendous advocacy of this egregious issue. Without him, this might not have happened.

Splinter Cell HD Trilogy missing another feature: inverted aim

Sep 30th 2011 1:57PM (Joystiq)
@loonytoon1982
Yeah, and they said a patch would take 6-8 weeks to complete. (They didn't say they were working on one, though.) That was 8 weeks ago, so theoretically, there could be one coming out sometime soon, no?

Splinter Cell HD Trilogy missing another feature: inverted aim

Sep 30th 2011 10:46AM (Joystiq)
ATTN UBISOFT PR PERSON READING THIS: Time for a patch announcement, don't you think?

Joystiq App for Android finally available!

Jan 14th 2011 8:55AM (Joystiq)
The Videos don't work, which renders it useless... the only reason the app would be an improvement over a simple RSS feed would be the videos. Boo! Deletin' it.

Joystiq Archives

May 2013

SMTWTFS
 1234
567891011
12131415161718
19202122232425
262728293031 

Featured Stories

Engadget

Engadget

TUAW

TUAW

Massively

Massively

WoW

WoW