Shinta
Member since: Feb 12th, 2011
Shinta's Latest Comments
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| Blog | # of Comments |
|---|---|
| Joystiq | 112 Comments |
Featured Stories
Super Joystiq Podcast 051: Xbox One continued, impressions and interviews from Redmond
Posted on May 24th 2013 1:15PM

Metal Gear Rising's story revised, now set post-MGS4
Dec 11th 2011 10:12AM (Joystiq)Metal Gear Rising's story revised, now set post-MGS4
Dec 11th 2011 10:10AM (Joystiq)Go back and watch the MGS4 Raiden cutscenes again.
Grasshopper and Digital Reality's Sine Mora now an XBLA exclusive
Dec 9th 2011 2:39AM (Joystiq)Final Fantasy XIII-2 trailer shows off combat system improvements
Dec 1st 2011 11:02PM (Joystiq)QTE's: You all knew this one.
Feral Link: This is your monster's power move, which varies. Some monsters do an attack, some do a healing move, I'm sure they're all different. And with 150 monsters, I'm sure there's a lot to mess around with. Your monsters can also level in the crystarium tree.
Change Leader: You can change leaders mid-battle. I think this also changes the battle theme.
Blood Damage: Now you can get hit with damage that limits your max HP and cannot be healed. As this accumulates in battles, it encourages you to play efficiently with the paradigm deck so that you can't just hit X and sit on COM/SEN/MED and take your time.
Rankings: The 5 star system increases chances of rare item drops, increases chances of capturing a monster, and you get gil after battles now.
Difficulty: Increased overall. They also added an easy mode so you don't get stuck.
Guest characters: You can have a 4th character join your party as a guest that is controlled by A.I.
Weather: Now weather impacts spells and influences elemental strengths and weaknesses.
Square working on original, Unreal-powered action RPG
Nov 29th 2011 7:58PM (Joystiq)As far as XIII-2, it's mostly the same battle system. But they've added blood damage, which is a type of damage that slowly accumulates and cannot be healed, limiting your max life. So, you can't turtle your way through fights and just sit on COM/SEN/MED and beat the fight super slow. You have to use paradigms efficiently. Also, the game is supposedly more difficult and has an easy mode added so people don't get stuck.
Square working on original, Unreal-powered action RPG
Nov 29th 2011 7:08PM (Joystiq)As far as number 2, that's pretty much all Valve does, so I hope you trash them even more.
Square working on original, Unreal-powered action RPG
Nov 29th 2011 6:52PM (Joystiq)That's my best guess.
Del Toro's Insane to be a sandbox game, Guy Davis doing creature designs
Aug 15th 2011 6:07PM (Joystiq)Del Toro's Insane to be a sandbox game, Guy Davis doing creature designs
Aug 15th 2011 6:06PM (Joystiq)Final Fight's Poison playable in Street Fighter X Tekken
Jul 21st 2011 2:38PM (Joystiq)