SinDonor
Member since: Feb 23rd, 2011
SinDonor's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Joystiq | 11 Comments |
Featured Stories
PSA: PS3 users reporting 'bricked' systems after 4.45 firmware update
Posted on Jun 18th 2013 11:55PM

Portabliss: Loop Raccord (iPad)
Oct 7th 2011 6:35PM (Joystiq)Portabliss: Loop Raccord (iPad)
Oct 7th 2011 6:24PM (Joystiq)Brilliant.
Real Racing 2 update adds four-player AirPlay streaming
Oct 6th 2011 2:48PM (Joystiq)Or at least make it an option.
The three terrifying minutes that created The Gunstringer
Sep 26th 2011 4:27PM (Joystiq)The best bar in Redmond? If you want a good crowd and karaoke, it's Palmer's. If you want a sports bar, (with a free potluck buffet during Seahawk games!), it's J Michaels.
In case anyone was wondering, the Redmond-Kirkland area is nerd mecca. We have Nintendo, Microsoft, Bungie, Valve, Sony, Uber Entertainment, WB Games, DigiPen, Sucker Punch, Monolith, Turn 10, and Zipper Interactive.
Square Enix responds to Deus Ex racial controversy
Sep 1st 2011 3:49PM (Joystiq)Wait, that guy was black?
Square Enix responds to Deus Ex racial controversy
Sep 1st 2011 2:58PM (Joystiq)http://brentfavre.com/wp-content/uploads/2010/07/popcorn.jpg
USA Today: EA could lose over $1B in NCAA athlete suit
Aug 4th 2011 1:58PM (Joystiq)I wish, for every frivolous lawsuit that gets denied, the lawyers responsible for wasting everyone's time and our country's money get fined a percentage of the lawsuit and are disbarred. That'll cut down on the crap.
Virgin Gaming and EA Sports holding Madden tournament at GameStops
Aug 4th 2011 1:37PM (Joystiq)Brink stat page, update now live on PC
Jul 20th 2011 12:42PM (Joystiq)There's a good Brink population on the 360, but the PC and PS3 pop is hurting. PC's hurting b/c they hate that the game plays like a console game and the PS3's hurting because PSN was having those online issues when Brink was released.
The official Splash Damage Brink board is at:
http://www.splashdamage.com/forums/forumdisplay.php?f=17
...and we've started a Brink fan forum at:
http://resistanceisfutile.freeforums.org/index.php
Join us. We've got some good people there already and we play online a lot.
Sony experimenting with virtual reality games
Jul 18th 2011 5:06PM (Joystiq)VR (with 3D) games will NEVER work without giving most people a splitting headache within 30 minutes, until they implement eye-tracking into the headset. Why, you ask? Because of the way eyes focus on things and the way the brain interprets those images.
In reality, when your eyes focus on something close, the things in the background get all out of focus aka blurry. Same for the vice-versa. But in VR games, everything's in focus all the time. So, while your eyes are looking at something close, the background should get blurry but it does not.
I'd think it shouldn't be a big deal, but the problem is that your brain is freaking the heck out because it can't figure out why stuff you aren't looking at isn't getting blurry. You consciously don't realize it, but we've been programmed this way after millions of years of evolution. Brain no likey. This is one of the main reasons that the Nintendo VR-Boy failed: People were getting splitting headaches within 10 mins of gametime. Coulda just been because the games were THAT bad too though.
If you want an even-worse headache, go watch a 3-D movie and only try to watch things in the background (that ARE forced to be out-of-focus). That sh*t will melt your brain and give you eye-strain in 5 minutes flat.
Eye-tracking will solve this issue for gaming. If the headset is tracking your eyes, it knows what you're looking at and can focus/blur correctly. Until this tech is implemented, I'll be just fine playing games on my boring ol' 2D screen, thank you.