Jason
Member since: Jan 17th, 2006
Jason's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Joystiq | 23 Comments |
| Engadget | 3 Comments |
| Joystiq Playstation | 1 Comment |
| WoW | 3 Comments |
| Joystiq Xbox | 15 Comments |
Featured Stories
Super Joystiq Podcast 050: Magic 2014, Ace Patrol, Gran Turismo 6, Nvidia Shield
Posted on May 17th 2013 12:00PM

Rumor: Best Buy offering new PS3 buyers a free game to discourage Slim trade-ins
Aug 26th 2009 1:18PM (Joystiq)Technically, at the register, you'll "return" the 80GB unit and it will be resold to you with a free game at no charge.
This will dramatically increase the appearance of PS3 sales after the Slim launches. Every customer wanting their free game will look like they "bought a PS3". To find out how well the Slim is doing, we'll have to be extra careful with sales figures at first - subtracting out returns, or breaking sales down in the Slim and old units and discarding the old units sold after the Slim launch, or something.
But nobody ever reports that stuff. Sony will come out and say there were "800,000 PS3s sold" since the slim launched, or something. Only the astute observer will say "yes, but that includes fake 'sales' to people who purchased one earlier and just wanted a free game to hang on to it instead of getting a slim."
Joystiq attends the Fallout 3 Launch Party
Oct 17th 2008 10:24PM (Joystiq)PS3 sales on par with 360, launches aligned
Oct 19th 2007 11:39PM (Joystiq Playstation)In order for the PS3 to catch up to the 360 by the end of next year, it needs to sell more than double the 360 every month. It's doing the opposite, and that's not good for Sony.
Ohhh, is that where Too Human was during E3?
Jul 19th 2007 1:42AM (Joystiq)And you know, it's pretty damn cool.
Today in Joystiq: March 12, 2007
Mar 13th 2007 12:55AM (Joystiq)GDC 07: Castle Crashers hands on
Mar 7th 2007 8:05PM (Joystiq Xbox)Here's an even better note for The Behemoth--I SPECIFICALLY didn't buy Alien Hominid HD because, while it is beautiful and charming and nifty as hell, it's too hard. If it was a lot easier, they would have my money by now.
Shadowrun questions answered
Feb 28th 2007 1:52PM (Joystiq Xbox)Whoa there. WHOA. It is NOT exactly as it is on Xbox 360.
On Xbox 360, you can be sitting at the dash or watching a movie or video file or listening to music, and still have access to Live - your friends list, voice chat, game invites, etc.
On the PC - at least when Microsoft showed it to me at CES - it's not going to work like that. You have to actually be in a live enabled game in order to be logged in and have access to all that stuff. Which is completely boneheaded and totally misses the POINT of Live on a PC.
I know it's not intended to be that way forever, but let's be perfectly clear about what we can expect from Live on the PC when it first launches. It is NOT like the "vision" demo from last E3. You aren't just sitting there browsing the web and a friend sends you a game invite. You gotta be playing Uno or Shadowrun or something to log into Live.
Global launch for Forza 2 (excludes Japan?)
Feb 15th 2007 5:11PM (Joystiq)Forza 2 is coming out this spring (May), GT5 next spring, with maybe a demo before the end of the year. And Gran Turismo is famous for long delays.
Besides, it's way too early to make any comparison when we know so little of GT5.
WoW + Vista = ????
Jan 30th 2007 6:25PM (WoW)He's running a mid-range graphics card from two years ago, running WoW in a window in a dual-monitor setup. So he's rendering probably at least 2048x1024 (if not more) worth of 3D desktop and then trying to run WoW on top of that. He's probably hitting the limit of both the fill rate and memory buffer of his 256MB card.
With the latest ATI Vista drivers (7.1 from their site) Vista runs WoW quite well. It's hard to tell if there is a slight performance decrease or not, but in full-screen mode it's roughly on par with WinXP. Some of the disc access and zone loading seems faster and more responsive, mostly a result of Vista's much improved I/O code.
Vista DRM to slow down high-end graphics? [update 1]
Dec 27th 2006 5:14PM (Joystiq)The DRM features in Vista are:
1. Not doing anything at all to game performance. They're only "active" when playing DRM'd content like Blu-ray, HD-DVD, or possibly future online video downloads that use HDCP content protection, AACS, etc.
2. Not more draconian than the content protection stuff in stand-alone HD-DVD or Blu-ray players. It's the same requirements about protected video and audio paths, protected decryption modules, and so on.
Unless you're playing a game that used HD-DVD or blu-ray VIDEO with AACS protection (never going to happen), it won't affect game performance at all.
Game performance *will* be slightly slower on DX9 titles in Vista because the graphics driver is required to do a bit more work with regards to resource management, dealing with the 3D desktop, etc. You may suffer 5-10% frame rate losses on games that are entirely graphics-bound (less, or no performance drop, when you're CPU-bound).
When you get to DX10 hardware and driver and games, there are actually quite a few things in the new driver model and DX10 that make the CPU have to do LESS work in the graphics stack. If you were to display the same exact thing on screen in a game using both DX10 hardware, the DX10 API, and Vista, as you did with DX9 under Windows XP, the Vista version would run quite a bit faster. Of course, game devs won't do that - they'll eat up that performance headroom by adding more detail, clutter, objects, and interactivity in the DX10 version.
-Jason Cross
ExtremeTech