Fun fact; Alice Madness Returns is on GFWL, so it's not origin only. Crysis 2 is still on Direct 2 Drive, so it's not origin only. Perhaps do some research?
@Red Runner Well, except for the #1 street fighter player in the world playing Yun, and the fact that both Yun and Yang are in the top 3 alongside Fei Long. SO I'd say a lot of people are going to like them quite a lot.
@MasterYogurt And seeing what the actual Virtual Table looks like compared to what was promised AT LAUNCH, as well as knowing enough about all the other VT solutions out there, I frankly wouldn't bother.
Then again, I aggressively hate 4th edition at this point, but then again, I've had a problem with every other edition besides 1st edition AD&D. Grid based combat and cookie cutter powers, lack of a good framework for player creativity and ad-libbing, etc. Wizards of the Coast completely took all the freedom out of D&D when they bought it from TSR. Now in 4th edition every class within a role plays the same, and fights are like MMO's played out in turns, just tank and spank. All you need is a defender or two to mark targets and away you go. The power system has completely stripped roleplay from combat...players no longer attempt to do anything creative since the powers do the creative thinking for them.
And the list goes on...complete over simplification of AoE abilities(was it really that hard to grasp before?) The game is impossible to play without a full battle grid, unlike the early versions of D&D. Fights that are at the recommended exp level for a group are WAY too easy.
Makes me wish I could convince my group to play 1st edition AD&D. RPG's should be about CHOICE, WotC gives you very little.
@Xiegfried Nope, usually it's English voice-overs. Although the english cast for Abyss was quite good. We're usually lucky to get a tales release in america at all, let alone on a portable. There were 3 DS tales games, two of which were quite good, which never made it over here. Of course, there were also like 4 PS2 tales games that didn't make it over. Bamco isn't great about catering to their fans in general.
Aion is unfortunately a game of poor PvE and broken PvP. The PvP sounds great on paper...but it just doesn't work
IMO it's because there's too big a risk of LOSING all of your PvP currency. The fact that you lose AP when you die does not, in any way, make the game more exciting. It in fact, discourages people from doing PvP, which the entire game is designed around. This itself wouldn't bother me too much if the PvE dungeons and such were fun, but I've honestly played more engaging content in a F2P "Korean grinder".
The graphics are nice and the combat is pretty cool, but otherwise Aion is not that great. Shame, but if this game had worse graphics it would pretty much be just another F2P game that no one cared about.
Sonic 20th anniversary figurine is looking sharp
Jun 16th 2011 10:11PM (Joystiq)Sonic 20th anniversary figurine is looking sharp
Jun 16th 2011 9:28PM (Joystiq)Sonic 20th anniversary figurine is looking sharp
Jun 16th 2011 9:15PM (Joystiq)Crysis 2 ditching Steam not an EA decision; Origin-exclusive titles planned
Jun 15th 2011 4:34PM (Joystiq)Super Street Fighter IV: Arcade Edition review: Yun-balanced
Jun 8th 2011 12:02PM (Joystiq)Hellgate beta videos show off character creation, gameplay
Jun 5th 2011 5:42PM (Massively)Dungeons and Dragons: Daggerdale review: Critical miss
May 25th 2011 9:48PM (Joystiq)Then again, I aggressively hate 4th edition at this point, but then again, I've had a problem with every other edition besides 1st edition AD&D. Grid based combat and cookie cutter powers, lack of a good framework for player creativity and ad-libbing, etc. Wizards of the Coast completely took all the freedom out of D&D when they bought it from TSR. Now in 4th edition every class within a role plays the same, and fights are like MMO's played out in turns, just tank and spank. All you need is a defender or two to mark targets and away you go. The power system has completely stripped roleplay from combat...players no longer attempt to do anything creative since the powers do the creative thinking for them.
And the list goes on...complete over simplification of AoE abilities(was it really that hard to grasp before?) The game is impossible to play without a full battle grid, unlike the early versions of D&D. Fights that are at the recommended exp level for a group are WAY too easy.
Makes me wish I could convince my group to play 1st edition AD&D. RPG's should be about CHOICE, WotC gives you very little.
Win a copy of Earthrise from Massively and Masthead Studios!
May 5th 2011 4:30PM (Massively)Plenty of Tales of the Abyss 3DS footage
Apr 28th 2011 5:57PM (Joystiq)Wings Over Atreia: Let's get personal, personal...
Apr 25th 2011 5:54PM (Massively)IMO it's because there's too big a risk of LOSING all of your PvP currency. The fact that you lose AP when you die does not, in any way, make the game more exciting. It in fact, discourages people from doing PvP, which the entire game is designed around. This itself wouldn't bother me too much if the PvE dungeons and such were fun, but I've honestly played more engaging content in a F2P "Korean grinder".
The graphics are nice and the combat is pretty cool, but otherwise Aion is not that great. Shame, but if this game had worse graphics it would pretty much be just another F2P game that no one cared about.