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Wise Men

Member since: May 6th, 2011

Wise Men's Latest Comments

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Joystiq106 Comments

The Amazing Spider-Man has Move support

Mar 26th 2012 3:41PM (Joystiq)
Looking forward to seeing how this works. I enjoyed Killzone 3 with the move (and gun attachment). I'm hoping it's more than "waggle" the controller to fight. I wonder if there was a way to incorporate it into the swing mechanic without it feeling "gimicky".

Mass Effect 3 face import bug will be fixed in next patch

Mar 23rd 2012 12:14PM (Joystiq)
@ScruffyTheJanitor
It's just you.

Mass Effect 3 player feedback spawns 'content initiatives,' details in April

Mar 21st 2012 2:10PM (Joystiq)
I thought I was the only one who caught that? Yeah, he said "clarify" not change. Now watch gamers whine and say, "you promised you would change the endings!" Then, start a new petition. Smh

Dragon's Lair XBLA dares to add Kinect controls

Mar 20th 2012 11:40AM (Joystiq)
It seems like that may work for a first person view, but in third person it may feel strange. I'll reserve judgement until I try it.

Journey developer diary reaches for new heights

Mar 13th 2012 8:51AM (Joystiq)
Can't wait to play this game.

The war begins in this Mass Effect 3 trailer

Mar 12th 2012 10:27AM (Joystiq)
That's a pretty cool trailer. epic. I think I'll play through one more time from the beginning with a new Shepard this time.

Mass Effect 3 shipped 3.5 million worldwide, 890,000 sold in NA, SWTOR still doing well

Mar 9th 2012 12:21PM (Joystiq)
@Vcize
I listened to a podcast where Casey Hudson talked about this. That's pretty much what he said. He didnt' talk about the specifics, he pretty much said that it costs money to develop the tech etc. and that by using Kinect, all they had to do was put some work into the integration. Makes sense to me.

Mass Effect 3 shipped 3.5 million worldwide, 890,000 sold in NA, SWTOR still doing well

Mar 9th 2012 12:14PM (Joystiq)
@Co
I listened to a podcast with Casey Hudson. They asked him that question. As it turns out, the Kinect has the technology that allows them to integrate voice command without them doing any more development on there end (except to tweek things a bit).

On the other hand, if a developer wants to use a headset, they have to develop that tech (and that costs money). It's pretty expensive to develp and integrate a voice recognition system on the developer's end. So in a sense, the kinect is almost like a "free feature" that the devs don't have to fork out money to develop.

Mass Effect 3 shipped 3.5 million worldwide, 890,000 sold in NA, SWTOR still doing well

Mar 9th 2012 12:07PM (Joystiq)
@Uncle Jesse
Agreed. After playing with Kinect, I don't want to play without it. Everyone should make sure to calibrate before playing. Ater that, you should be good to go.

Mass Effect 3 shipped 3.5 million worldwide, 890,000 sold in NA, SWTOR still doing well

Mar 9th 2012 12:05PM (Joystiq)
@JEDlSCUM
Oh, I have a copy. I was just making a statement about how they are are sold out. I reserved my copy almost a year ago.

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